Dororo – 3 [The Story of Jukai]

Airing at the same time as Mob Psycho, completely independently, Dororo also managed a somber, character driven episode. This week we learn more about Junkai the prosthetic doctor, Hyakkimaru’s past, and the world at large. Let’s dive in!

Dororo started off in a very dark place this episode, which contrasted oddly with the beautiful sunset behind it. Before I get into the story aspect of that darkness though, I want to talk about the visuals. A large portion of this episode was in grey scale, or with lots of browns. As effective as it was in some scenes, I was largely not a fan of it. It made multiple parts of the episode visually dull, and this is a visual medium. Especially when compared to the striking reds and oranges that Dororo opened with or we sometimes saw in the middle. Could it be argued the grey scale is what helped those scenes stand out more? That helped the important parts rise higher? Yes, easily. Its a strong argument. I just don’t know if the across the board grey scale was worth how much it provided those scenes.

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Mob Psycho 100 S2 – 3 [One Danger After Another ~Degeneration~]

Another week, another episode of Mob Psycho, though this week is a little different. Last time was all action and comedy. This time, Mob Psycho takes a more somber, character driven tone, and I love it. So that said, let’s dive in!

Like I said, this week Mob Psycho was much more subdued than previous episodes. There were very few flashy lights or pretty sequences, instead focusing almost entirely on Mob’s character development. Since Reigen is with Mob virtually all the time, it also helps build his character as well. A sort of 2 for 1 deal. Personally, I loved it. It really helps Mob Psycho be more than just another Shounen series. This character focus makes the action sequences mean so much more, especially since the biggest ones are tied to Mob’s emotional state. Gives it a depth that other series can’t reach. With all that said though, how about we hop into some specifics now?

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Kouya no Kotobuki Hikoutai – 02 [The Wandering Six]

Many of you might wonder why I decided to blog this show, despite the first episode spent two third of its time in one single aerial combat, which can be fascinating to watch but bring extremely little to talk about. While I agree that Kotobuki has its fair share of underwhelming aspects (which I will get to that later), it’s the presentation so far that makes it unlike any other show this season. First, it’s a new project from veteran director Tsutomu Mizushima, whose has directed a modern classic Shirobako, but perhaps is more well-known for his own take on genre-anime, to a varying degree of success, such as Girls und Panzers, Another, Mayoiga, Prison School and xxxholic.

Kotobuki’s premise reminds us strongly to Girls und Panzers especially, being another cut girls with military vehicle. So far it does well to differentiate itself from Panzers. The CG visual, for example, is a bold decision and so far it’s a hit-or-miss for me. Whenever it’s CG planes hitting each other it’s a delight to watch and hear. It’s also worth mentioning that Mizushima himself is in charge of the sound mixing, and sound in Kotobuki is anything less than spectacular. When the bullets the air jet, for instance, we can hear the metal sound clashing instead of explosions like other anime tend to do. The CG character designs, on the other hand, leaves a lot to be desired. Generally they look okay, not in the same level of Sanizgen’s designs, but not awful either. But the moments their faces move or we have a close-up from lower angle, the CG is distracting and it looks jarring and unnatural.

Narrative-wise, it’s another bold decision of Kotobuki to throw the introduction / info dump parts down the sewer drain. As a result we pick up the information as they go along, usually with rapid-fire and heaps of talking. While normally I enjoy these kinds of narrative choice, it does it at the cost of the characters themselves given the fact that I can only remember 2 or 3 characters at best and the rest is just blurred somewhere in the background. It’s certainly the show that demands our attention through its natural and quick dialogues to pick up pieces of information or character’s traits through what they say and act. Finally, Kotobuki seems to make up its mind that their central of focus is the lengthy sequence of battles on the sky and in that respect the show fulfils its beautifully. The combats are well choreographed, sometimes it can be a bit difficult to follow but it’s always success of pulling you into the atmosphere.

In term of plot, so far we learn about this Kotobuki squad that consist of 6 female team members, which Kirie and Chika are the ones who tend to do things on their impulse. In this episode Kotobuki attempts to flesh out its world building by investigating the fact that the loss of its industrial cause many abandoned cities. There’s also something going on beyond our team’s knowledge given the squads they were up against are skilled and wasn’t on the mere amateurish level, which for me this win feels like one step forward before a big regression in the future. Kotobuki’s aesthetics might be a hit-and-miss so far, but it still remains a fun action show full of spectacular moments.

Dororo – 2 [The Story of Bandai]

Hello and welcome to show number two for me of the new season! Dororo is an interesting one, based on a 1960’s manga, with this being its second adaptation. This week we meet another demon, learn our leads name and that not all spirits are bad. Let’s dive in!

Visually, Dororo is sort of a mixed bag for me. One on hand, I love the older style it has going for it, and much of the lack of detail allows the animators to have some fun. On the other hand though, the feet are blobs, and everything is a green/brown. I also noticed some rather static scenes that, compared to the first episode, left me wanting. Overall though I think Dororo is good. We know from the first episode that when it wants to, it can look gorgeous. It’s just that this week was rather subdued, as our first intro to what the day to day for the series will be. With that done, now I can get to the actual meat of the episode.

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Goblin Slayer Anime Review – 60/100

The controversial nature of this shows opening episode may have many turning away from it due to believing it’s nothing but shock value but that truly isn’t what Goblin Slayer is. I will say that the manga may hold some truth to that statement but thanks to some tasteful censoring(Yes, sometimes censoring can be a good thing) this story could at least be something more closer to a fantasy adventure series. In truth Goblin Slayer is more a love letter to low level Dungeons and Dragons so for those who happen to have a nostalgia for such a thing, this series could have a big appeal. However for the average anime watcher I can say this, this show is called Goblin Slayer and you can bet that’s exactly what you are gonna get.

Goblin Slayer slays goblins. It’s what he does in the first episode and you can bet it’s what he does in the last. This is essentially a series where you watch the equivalent of goblin slaying Batman go about his business of killing as many goblins as humanly possible. For some watching him do this is enough and I admit that his single minded obsession can be a source of some pretty good comedy. However if you find that isn’t enough and are looking for this series to maybe provide something deeper in regards to world building or characterisation then you will be sorely disappointed. The Goblin Slayers party of adventures are staple D&D archetypes with little in the way of interesting traits of backstory. The worldbuilding pretty much borrows a lot of it’s lore from other more notable works and not much is really expanded upon besides the small detail of goblins being the worst despite being regarded as a minor pest by adventurers. There is quite of number of light novel tropes such as Goblin Slayer having a whole harem of girls after him despite never taking off his helmet and never talking about anything other than killing goblins.

This is essentially a anime with a limited appeal and a simple objective which can be entertaining but not something you would hold in high regard. White Fox did an excellent job in adapting it for the most part in how they toned down the less unsavory aspects but there are times where the animation for action scenes is on the unimpressive side. The plot doesn’t really move beyond killing Goblins and Goblin Slayer slowly warming up to other people. Some moments have fanservice that is just ridiculously inappropriate and unnecessary. But get past that and the rather grimdark first episode and you have a show that makes for a decent watch for some.

Mob Psycho 100 S2 – 2 [Urban Legends ~Encountering Rumors~]

Hello and welcome to the first outright perfect episode of anime of 2019! Mob Psycho 100 knocked it out of the park this week in every respect, so let’s just jump right in!

Right off the bat, Bones is out in full force animation wise. Everything about this episode, visually, was fantastic. Even in drab, rain-slick scenes they found a way to introduce color to a drab landscape. And that isn’t even mentioning the wholly unique perspectives or styles for animation. Take for instance the straight up street fighter/fighting game reference. Done entirely in Mob Psycho’s style, it was a fantastic gag. Then there was one of my favorite styles, which only appears in Mob Psycho, the paint on glass effects. For depicting other worldly spirits, I think it does a fantastic job of showing that etherealness. Add on to all of this the sheer amount of sakuga throughout the episode, from Dimple jumping between trees, to the flowing sludge of the monster spirit, and you have a feast for the eyes. 2 weeks in and Bones has already won Animation. Wow.

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Mob Psycho 100 II – 1 [Ripped Apart ~Someone Is Watching~]

Winter 2019 hype! The new season has begun, First Impressions are going up, and me? I’m writing about the second season of Mob Psycho 100, one of my favorite series of 2016. So everyone, lets dive in! Mob Mob Mob!

Right off the bat let me say I loved this premier. It hit a little bit of everything Mob Psycho is known for. Psychic Slice of Life, Shounen Battles, genuine emotion and expressive animation. Oh baby that animation. I will get to each of these later on, but I have to talk about this animation. Throughout this episode Mob Psycho impressed me. From the tiny details like Mob running into a door, to the big ones of the opening fight. The colors are bright, the simple designs allow the animators to do whatever they want, and Mob Psycho has no issue with completely changing the art style to fit the scene. Take for instance the sand drawing of Mob, being brushed away. That single shot had no conventional animation, yet it portrayed the emotions of the scene perfectly. God I love Studio Bones.

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SSSS.GRIDMAN (Fall 2018) Anime Review – 87/100

Let it be known that I’ve never been a fan of Trigger. For me, they’re one of the most style-with-no-substance studio on Earth with a tendency for god-awful fanservice, and total nonsense in terms of story and characters. Yet GRIDMAN completely caught me off guard in the first two episodes, and from there, there was never a dull moment. On the surface, it shares many of the studio’s (good) trademarks: an unconventional storytelling, bombastic action sequences and and eye for arresting visual. Yet its approach is completely different that the visual approach becomes a character of the show itself. On the next surface, GRIDMAN is a love letter to those tokusatsu shows, the Gridman franchise and even Transformers franchise that we see the sheer love from the staffs to all these homages. While you don’t need any of prior knowledge in order to follow this show, the ones who do know about these homages might enjoy the show more wholly. For my money, along with Revue Starlight, GRIDMAN is one of the best visual directed anime this year 2018 has to offer. A visual where not only it’s striking to look at, but also support its themes and laid out many small details about its world-building.

The main vibe GRIDMAN offers in the first few episodes lie in how offbeat everything happens on screen is. Character waking up with an amnesia; there are kaiju monsters standing motionless in the background. The school appears to be normal a day after its destruction. This offbeat sense could very well turn many viewers off, but not until later do we find out about the truth of this world and its characters that everything starts to fall into place and its visual choice starts to make a whole lot sense. If I have to point out another quality of GRIDMAN, that would be there’s a clear line between “minimalistic” and “going all out”.Usually, the battle scenes go is bathed with its bright color, dynamic CG sequences and epic feeling, but in its quieter moments (which usually happening ⅔ of the episode), it goes for saving-energy mode: minimal music, repetition shots, realistic dialogues, “camera” is in static mode. This is a bold choice since clearly dividing its segments like that would cause a tonal inconsistency or even not holding audience’s attention at all, but it’s a rewarding one because GRIDMAN creates a real sense of its mysterious world that feel wholly unique and unforgettable.

Some could argue that because of these clear dividend, GRIDMAN is a show of two halves: its mundane slice-of-life half through the point of view of Rikka, and its Gridman vs Kaiju monsters origins narrated by Yuuta. In fact, part of the claim is true. Looking back, GRIDMAN doesn’t seem to have a clear protagonist, as we were introduced to this world through Yuuta’s eyes, himself is a blank state, then all the emotional core is progressed through Rikka as she goes through her normal life and then the show leaves its climax arc to Akane, her God-like status and her existential crisis. Not all of these work well (Yuuta’s part is clearly GRIDMAN’s weakest part), but I’m surprised that this show brings another level of complexity to Rikka and while I’m a bit let down by the ending, the dream episode remains the best episode I’ve seen in 2018, and the single sequence of Akane jumping off the crane remains one of my favorite scene of the whole year.

GRIDMAN is also one of these shows where it embraces “show, don’t tell” school the the fullest. The visual style always give the sense of scale between the characters and how huge the kaiji monsters are. It features many distorted lenses, further informs us visually that the world these characters inhibit in are not necessary real. Most impressive of all, in my humble opinions, is how the show uses the distance between its characters to signify their chemistry. The best examples of this approach is Akane and Anti’s relationship, where you can see the clear distance, most of the time Akane is in higher position, looking down at Anti. In addition, My favorite one is in episode 3 that details Rikka and Shou’s getting sucked into their own misery. The visual framing, which frames these two looking different ways through mirror is the textbook example of how to inform character’s inner struggle purely through visual alone.

This show is also in love with putting as many details in its world-building, a bit obsessively like the way Wes Anderson usually spend to his worlds – mostly through the objects that surround the characters. While these details might not necessary relevant to the main plot, uncover these Easter eggs might prove rewarding and might open up to more interpretation this show aims to be. This is the show that the more you dig into it, the deeper the Rabbit hole goes, but damn I really do prefer if the show confirms some of its theory. The live-action sequence at the very end of show, for example, nicely sum up this show thematically, at the same time raising a hell lot of ambiguity to the table.

And for me, that is exactly the kind of anime I’m yearning for. It might not be perfect, it might be for an acquired taste (although I heard that it sells surprisingly well in Japan), it might not wrap up the best way it can, but it never afraid to take risk and ultimately it comes off as its own thing. I sure hold Akira Amemiya in high regard now.

SSSS.GRIDMAN – 12 [Awakening]

GRIDMAN closes off its story on a grand spectacular finale and as far as spectacular goes, it does its job nicely. Personally I’m more impressed with this show in its quiet moments so I enjoyed it more in its last 6,7 minutes. I don’t know how much relevant GRIDMAN the anime is in regard to its original live-action. I mean, what’s the deal with the kaiju girl Anoshiras II and what’s the true role of GridKnight, but taken as an individual piece this ending is both straight-forward and confusing in the same manners. The straight-forward part is how the climax goes all out with its action: we have Gridman in full form versus Alexis in full form, and we do have all these cheesy lines that I’m sure serve as a homage to its original “Here comes my special moves – Fixer Beam” “Nanii? How can you have such godsent power?” “The power of MORALITY to destroy the immorality”. It’s fun to hear these campy dialogues out loud, and it’s even more entertaining when they’re boasted by the stellar animation. While I admit that the battle never wowed me, I can sense the love from the staffs to every single details of this battles.

What slightly bugs me, however, is the narrative led up to the final showdown between Gridman and Alexis. First, the way Alexis “uses” Akane is pretty inconsistent and abrupted. Here, in a span of 10 minutes, Akane turns into a kaiju (her scream is awesome, though), gets rescued by Anti, and immediately gets swallowed again by Alexis. In terms of narrative progression, you can easily cut down the “Akane becoming kaiju” part and nothing (except for the kaiju design) is lost. The same goes for Anti where he desperately tries to save Akane (which I thought was wierd to begin with because it’s not Yuuta or Rikka, but the least of all people Anti who saves the princess) just so that moments later he gets stabbed by the villain and was thrown aside for the rest of the battle. Don’t get me wrong, I love Anti. He’s, after all, the only character who grows the most in this show, signified by his blue eye color at the end, but I can’t shake the feeling that his own narrative arc is a bit shaky and not totally well planned-out.

But then, it comes to the “afterneath” section and while most of normal shows would retreat back to the new status quo, GRIDMAN manages to do something interesting here. We have a few-minute but feel like half-an-hour long sequence (hey, I’m not complaining) of only Rikka and Akane in a room together, further showcase how GRIDMAN is at its most comfortable when it strives for minimalism. Here, in a near-empty room, Akane has her redemption and Rikka has one of the best moments of the whole episode, as she gives the card holder gift to Akane, and wish that they could always be together, at the same time tells Akane not to let that wish come true. After all, Akane needs to move on from this cyber world, and the characters created by her will stay behind and have lives of their own. It’s a neat ending, but the decision to only let Rikka says goodbye to Akane sure leaves a lot of ambiguity here, which I will get to it later.

In a surprising move (which for me is a touch of “genius”, until I learn that it’s inspired by EVA’s ending), we have a live-action closure, a girl that looks awfully like Rikka that literally wakes up after the long sleep. The searing score was the one that played softly back from the beginning of the first episode. The ending will leave a lot of speculation of what is real and what not for sure, but ultimately I don’t think it matters that much. The main narrative is clear: Akane has her redemption arc and moves on, while Gridman and the Squads return to their hyper world and Rikka, real Yuuta and Shou stay back and live on.

As a whole, while I was a bit letdown to its final stretch, I’m still impressed with how much love and attention this show has for their world-building (it has a Wes-Anderson level of details here – the kind where it relies on the rich range of surrounding objects to defy the characters) and how it translates its themes by its visual craft – it’s one of the best visual directed show, along with Revue Starlight, that I’ve seen this year. Plot-wise, looking back I’m rather curious on how this show has many faux-protagonists to the point where you can’t really say whose narrative we are supposed to follow (it’s not necessary a bad thing), we start with Yuuta as we see the world through his eyes and his amnesia, but then in the middle Rikka demands us with her emotional tones and manage to sell them successfully as a normal girl trying to go through her life, then in the final arc it’s Akane takes the central stage. Not all of these transitions work, but it never fails to be anything less than intriguing, and that is a big compliment come from me.

P/s: pure speculation: it’s no fun to not give my own take on what happened at the end, right? Here’s my own two cents: the girl who wakes up at the end is Akane (we have her *real life* uniform, the card holder and the broken Iphone, and the name Akane in the picture). But why does she look awfully like Rikka? Is Rikka the part of herself she doesn’t wish to acknowledge? That might be the case but then again, the ED hints to the fact that Rikka might be real after all. Visually, the silhouettes has Akane’s mannerism, but is there anything more than meets the eyes?

SSSS.GRIDMAN – 11 [Decisive Battle]

I have a sense that GRIDMAN regresses considerably since its magnificent episode 9. Well, major events are still happening. Last week, Anti transformed into GridKinight and this week, it’s revealed that Yuuta is indeed Gridman, hence the reason the boy doesn’t remember anything before waking up is simply because he has no memory to speak of. But here where I see GRIDMAN falters. It brings up a lot more questions and I’m not so sure if they can address them all in just one final episode. Moreover, the main narrative core, which is about Akane, is stalled for the last two episodes. As a result, we ended up seeing her wandering aimlessly in her own makeshift town, stabbing someone and then wandering aimlessly again. Maybe it’s just me who expected more than this but we still haven’t gotten into Akane’s backstory, if there was one, at all. Nor do we have a good idea of what Alexis wants behind all this or exactly what Anti were in related to Akane. For Akane, we only have a vague sense that she had some trouble in her real life that she escapes to this world and makes it any conceivable way she wants. For Alexis, if his objective was to destroy Gridman, then it makes little sense to summon all those kaiju monsters again. I have to note that the reason for Anti assuming the GridKnight role is because of those kaijus. Without them, he has no reason to fight. Lastly, it’s unclear why Anti was so dependent on Akane. From my point, we (and Anti himself) know that he isn’t the kaiju created by Akane, and I feel that Anti becoming GridKnight is incredibly forced. He can become anything. A kaiju with heart. Anything. So why GridKnight in particular?

We can’t pass this episode without mentioning the big event of this week: the reveal that Yuuta is indeed Gridman. That’s the whole reason why he can’t wake up until the Neon Genesis Squad figures out that they need to fix the old junk. It makes a whole lot sense regarding how Yuuta doesn’t have any prior memory and how they need to fuse in order for Gridman to work, but it also opens up for more questions I’m not sure if the show’s equipped enough to deal with. First, what about Yuuta and Rikka’s previous encounter? GRIDMAN has been hinted bit by bit that the meeting is kinda important for both him and Rikka, but now I don’t know what to make of it. Second, what about Yuuta’s real body now? I guess this doesn’t matter much, he’s a NPC anyway. Finally, what to make of this revealing? Is the fact that Yuuta is indeed Gridman change anything on this chessboard? I have no clue to be honest but I suppose the show will tackle that question in the final episode.

This week’s audio drama we have a mundane but much-needed conversations between Shou and Rikka. The reason I said “much-needed” is because on screen, I’m more strucked on how they can’t communicate their own thoughts to each other. Back in episode 3 we had a brilliant segment (which is still one of my favorite moments of the show) of them sucked into their own personal space. We have a glimpse of that again when these two are in hospital beds, waiting for Yuuta to wake up, as each of them is lost to their own thoughts. Rikka has a lot on her minds, mostly regarding Akane, but I rather enjoy how Shou addressing his own crisis of a best-friend trope: that he doesn’t really contribute to any of the fights. He succeeds on performing a role of a character who has no more role except sitting there helplessly.

Finally, my hope for Akane’s flashback might not turn out to be true, regarding how Alexis, in his ultimate decision, turns Akane into a kaiju too. While there are much more kaiju battles in the last two weeks compared to what we previously got, I don’t really see the weight of these battles. The reason for that is because Akane’s pretty much absent-minded, so even more than before we know how the results are gonna turn out. I must say, I’m a bit disappointed that GRIDMAN didn’t deliver in this final stretch, but there are still plenty of reasons to get excited about the final showdown next week.