Macross Frontier – 11


Nothing exciting happened in this episode, but it’s a vital one for the love-triangle between Alto, Sheryl and Ranka. With this, I don’t think there’s much chance of Ranka and Alto getting back together, now that the guy just stood up on her and went to fool around with Sheryl. Especially since the creators have been “subtly” hinting that Sterne will get involved with her somehow. I’ll eat my hat if that fluffy animal won’t make the two of them hook up in one way or another.

The rest of the episode was filled with the usual stuff, including lots and lots of fanservice (I knew that it was only a matter of time before the creators decided to stuff Sheryl into a school swimsuit…). Still, I’m surprised at how sneaky Sheryl turned out to be. At first I thought that she’d just let Ranka do with Alto as she pleased, but this episode made very clear that she’s trying to keep Alto away from Ranka. That’s what you get when you start dating a pop idol who’s used to get what she wants. ^^;

I also liked the small bit of politics that was introduced in this episode, with the 33rd fleet and all. It’s good to know a bit more about the Macross universe, especially since I haven’t seen the other series yet. At the same time, Alto also got some more background. So while it was a bit of a boring episode, it certainly wasn’t a waste.

Kurenai Review – 86/100


Kurenai is quite possibly the most solid of the series that came out during the past spring season. It’s a well-written series. If you liked True Tears and want to see how it would have been with a bit less romance and a bit more action, then it’s likely that you’ll like Kurenai. This series is not going to hit any heights, but it’s perfect for a quick watch.

Aside from the solid writing, Kurenai has another thing it can boast about: its voice-acting. It joins Mahou Shoujotai and Red Garden in the very short list of series that have their voices recorded before the animation-process. The result is that the voice-actors are less restrained, and have more freedom in portraying their characters, which leads to a number of excellent dialogues, with the highlight being episode six.

Unfortunately, because the writing is so solid, the inconsistencies tend to stick out like a sore thumb. There are two or three points in this series that make you wonder what the creators have been smoking, because they don’t make any sense at all in the light of the involved characters, especially around the second half of this series.

With Brains Base, you can of course expect gorgeously animated fight-scenes, and indeed, whenever characters start fighting, the animation shines. Overall, Kurenai is probably too short for the story to make any real impact, but it’s got a likable cast of characters, great dialogue, excellent animation and terrific voice-acting.

Kurenai – 12


Ah, glad to see a solid ending for this series. It’s not anything special, but it closed off this series very solidly, without leaving any threads open and with a satisfying conclusion that goes beyond the “save the girl and return home”. The final fight was also really nicely animated, the car-chase was pretty nice. About the only thing that didn’t feel right was Yayoi recovering so easily, and beating Lin so easily when she should have been heavily bruised, even if she did somehow regain her consciousness in time.

Overall, I can’t really say that this has been the best work for either the director and Brains Base: both Red Garden and Baccano were better than this series, but still it’s been an interesting ride, and like True Tears a very solidly written series, apart from a few inconsistencies here and there. Overall, it was a good series for a quick watch that doesn’t hit heights or lows.

Kurenai – 11


Just like xxxHolic, after two weaker episodes, Kurenai is totally back on track. The finale might be a bit shorter than I expected (only two episodes), but this episode was an excellent conclusion, and it made up for a lot of time that got wasted on the previous episode.

In this episode, Shinkurou, Yayoi and Benika try to break into the Kuhoin main house, and the result is an utter failure. Yayoi gets beaten up to the brink of death, one of the servants (the one who helped Murasaki escape) gets brutally killed off by Lin, Murasaki is so afraid of her brother that she refuses to come with Shinkurou, so Shinkurou and Benika end up retreating. The episode ends with Shinkurou going back, while Benika was retrieving Yayoi’s body. A perfectly fine stage has been set for a solid ending.

Because things can’t go many ways from now (I mean, what else could happen but Lin getting defeated, Ryuuji getting humiliated and Shinkurou and Murasaki getting back together?), so it’s all going to depend on the scriptwriters for the final episodes. They’ve done some great work up till now, but writing a good ending still is something different, and I hope that they’ll be able to pull it off.

Macross Frontier – 10


Definitely the best episode of Macross Frontier yet! While from the outside, this looked like a series with a huge story, the huge focus of Macross Frontier does remain its cast of characters, and of course this needs a bit of time to warm up. When such a character-focused series starts, you’ll also never know whether the creators will handle the character-development well, or fail to develop the series properly. It’s always a hit or miss with these kinds of series, but it seems like Macross Frontier is heading towards the hit.
Most episodes so far have been either mostly serious or mostly silly, but this is I think the first time that an attempt is made at a combination of both. The result works out really well. I think I’ve accepted by now that realism isn’t the strongest point of focus for this series, so the way Ranka eventually became famous is actually really well done. She saw her chance to play in a movie with some big names on it and grabbed it, cheered on by Alto who ended up playing the male lead due to his fame as a certain princess.

I do want to note, though, that the animation for this series is becoming a bit disappointing, considering its budget. And I don’t mean that this series doesn’t look gorgeous: the art is really pretty, but I keep having trouble taking screenshots, simply because the characters’ faces keep ending up distorted. Especially Ranka and Alto are guilty of this. Having a huge budget is okay, but that does not mean that the drawings are allowed to get sloppy. That’s the difference between the huge budget of Macross Frontier and Seirei no Moribito: Seirei no Moribito focused on solidness, while Macross Frontier is more aiming at creating a spectacle.

Kurenai – 10


As this episode was mostly boring, I’m going to hijack most of this post for something completely different that caught my attention. I stumbled upon this post, referring to this piece of art, that rants against the lack of shading in the anime of the 21st century.

Ironically, it’s done by the same guy who posted those documentaries on fansubs. This means that there indeed is a lot of one-sided bias against today’s anime. The guy’s very selective about his examples: most of the images from the eighties are from OVAs, while the recent images are all from TV-series. Of course these have a bigger budget. There are enough anime from the eighties with cheap animation as well (Gundam, anyone?). The guy obviously is a narcissistic elitist, but I admit that he does have a point.

The fact remains that the shading in recent anime is usually minimal. I never really paid attention to it, but very rarely do I see a second shade-colour, let alone a third. I’m not going to deny that Hyper Future Vision looked absolutely gorgeous, with its distinctive art style, and it’s such a shame that today, so little anime try to experiment with shading a bit.

Of course, not every series needs shading. Porfy and Kaiba hardly have any shading at all, and yet they’re among the most visually pleasing series to currently air. But the fact does remain that creators could play so much with different kinds of shading, and you hardly see anything of it.

Nowadays, the trend seems to be incredibly detailed background art if you want to show off your budget. It would be interesting to see series break away from this trend, in order to focus more on different kinds of shading. There are of course exceptions here and there, but I do agree that things could be more varied, though I think I’m going to pay more attention to this in the future.

But indeed, there are enough exceptions and Otaking seems too stuck up to notice this. If he happens to read this entry through some strange reason, then I advice him to check out Shion no Ou. Obviously, the show had a small budget, but it’s the perfect example of a show that really tries to play with its own art style, and the best shots are absolutely gorgeous, with intricate shading, creative poses. It’s the perfect example of a visual feast that tries to think outside the box.

Anyway, a bit more about this episode of Kurenai: I guess my expectations worked against me for this time. For this series, I expected an action-packed finale, just like the first episode suggested. What we get is a Shinkurou who needs an entire episode to figure out that he wants to save Murasaki, wasting precious time for this series. This is especially aggravating since a similar series, Crystal Blaze, is about to finish with a huge finale that keeps building up speed, while Kurenai seems to slow down more and more as it goes on.

Baccano! – 16


Okay, so this episode turned out to be miles away from the action-packed finale that I imagined for this show. In total, there was just one fighting-scene. In exchange, the writers managed to deliver an ending that was more complete that I could have imagined. Everyone apart from the dead people, Lua, the Gandors and the Runoratas makes an appearance, and everyone’s story gets a decent closure. It’s been so long since the series finished, but this is indeed why I fell in love with the original series.

Not only the threads from the past two dvd-episodes were wrapped up, but also the various story-threads that were left behind by the series:
– The reason why Rachel freaked out so much when Rail Tracer whispered something in her ear: this turned out to be “Ticket Inspection”. Apparently, Rachel’s hobby was stow-awaying on trains. 😛
– The wish that Herman asked to the demon was to make him a human and watch over Maiza, until he’d laugh again. That really was the first time I noticed that guy, but I do remember having seen him a bunch of times. Did Maiza never wonder why the guy would never age, just like he did?
– Sylvie also ended up taking the immortality potion, a few years after she boarded the boat.
– The mouse is just fine, and is still happily living.

As for other highlights: Rail Tracer is also just like a little kid when he’s not on a killing-spree, Ladd has turned insane and Dallas seems to have escaped within the two-year period that he was trapped inside that concrete. His whereabouts and Ladd’s storyline are the only real questions that this series has left behind, aside from the obvious “how will the characters spend the rest of their immortal lives?”

The only disappointing thing is that we never saw anything of Lua. She’s overall been the weakest major character in this series. Heck, I’m still not sure why she got her own place in the OP while the people from for example the information office did not. The scenes with Firo, Isaac and Miria also were pure fanservice-moments: none of them had any role left in this series, so the creators gave them their own little moments where they just have fun. Ah well, at least it was fun. 🙂

Thinking back, Baccano has been a wonderful anime. Series without a clear main character do have their charms, because in this way, you won’t have to deal with an annoying lead that needs to stay in the centre of attention, even at the cost of some plot-devices (this is also why I’m a fan of series that know when to put their main characters in the background, in favour of the side-characters).

Kurenai – 09


And so the climax of Kurenai has started. The OP and ED feel even more out of place now, but it also becomes apparent how much the building-up of the previous episode is paying off. The second half of this episode was really good, and I’m eager to find out what the creators have in store for us for the final three episodes.

As it turns out: Murasaki indeed is a legitimate child of the Kuhoin, but she was just never registered. She was just there as a tool for inside breeding, to keep the Kuhoin-family as pure-blooded as possible. In other words, brother and sister make children together. I recall having read somewhere how a child of a brother and sister has a larger chance at a personality-disorder, and looking at Ryuuji, I can indeed see why this Kuhoin-tradition has continued on for ages.

What surprised me was that despite Shinkurou’s godly power, he was easily beaten by Ryuuji’s body-guards. I guess that that female bodyguard never really gave Shinkurou the chance to show that strange elbow of his, suggesting that she’s been really well-trained for her job.

This episode somehow reminded me a bit about Sword of the Stranger, and there are actually a lot of similarities between the two: a powerhouse takes care of a small and innocent child that’s somehow vital to the plot of the bad guys, and as the story progresses, they get to know each other more and more. Now that I think about it, there are many more series who use this formula (Seirei no Moribito, for example), and it works surprisingly well. 🙂

Macross Frontier – 09


Thankfully Macross Frontier is back on track with this episode. Okay, the question remains whether it’ll stay this way for long, but at least I’m glad that this episode turned out pretty nicely. For once, the focus is on the side-characters, and it’s about time that they too got a bit of development. It’s about time that especially Kuran got some attention, because I’ve hardly seen anything of her in the past few episodes.

If I understood things correctly, then Mikhael lost his parents when he was young, and then continued to live on with his sister. is sister then got killed in a friendly fire-accident when she was a pilot of some sort. At the time, Kuran lived with them as well (suggesting a possible love-relationship between the two for the future-episodes of Macross Frontier).

It’s good to see an episode focused on giving background to the characters. This’ll definitely be useful for future episodes. The fight scenes were also pretty entertaining, and it’s here where you can really hear the greatness of Yoko Kanno’s soundtrack. At the same time, Ranka continues to do very random jobs, and showing that it indeed does take a lot of work to become a popular idol.

Also, who was it, spying on the meeting of the Macross Frontier leaders?

Kurenai – 08


Ah, its finally happened. Most parts of this episode was a calm before the storm, but at the end of the episode, Shinkurou and Murasaki are finally forced to leave their home and run away from the Kuhoin family. Something’s telling me that the best part of Kurenai is about to begin!

It’s amazing you can do with solid writing. The entire episode was clearly building up for something: for a random Kurenai-episode, it just missed the intense dialogue, drama or comedy that made the previous episodes great, and instead it went for a very quiet and peaceful approach, in which Shinkurou, Murasaki and the other went to visit a local shrine. They had fun through the afternoon, and went to have dinner at a restaurant together, as a way of saying goodbye to their lifestyles of the past few episodes, because the day after that a bunch of random Kuhoin-goons came up and beat the crap out of Shinkuro, and as an added twist: there’s a chance that Murasaki isn’t a legitimate Kuhoin-child: only her father’s two sons are legitimately registered.

I liked those two goons: they’ve got a personality, and throughout the episode, you can actually see them as they gather information on the situation. As it turns out, they underestimated Yayoi’s fighting ability so they retreated