Bungou Stray Dogs – 12 (end)

And we get to the end of Bungou Stray Dogs, but this last episode doesn’t offer any conclusive ending, instead feel more like a set up episode for the next season. This last episode functions like a typically Bungou Stray Dogs’ episode; there are many good things to say about it, mainly the technical triumphs and the great character designs, but the writing and the new characters are mixed bags.

Let’s get to the good side first. As far as action show goes, Bungou Stray Dogs is at its top form this week. There are new set of enemies introduced, promising a three ways battle between the Armed Detective Agency, the Port Mafia and the Guild (the North American organization of the gifted) in a second season. Thus the main set piece this week happens in the imaginary closed space of Lucy (resembled of L.M Montgomery – the author of Anne of Green Gables) named Anne’s Chamber. I have mentioned that the show always had a very good grip on creating a memorable set pieces that really feel like it breathes by itself, this time in particular the close spaced is just wonderful. It’s so stylish and awe-aspiring, while at the same time dreamy and creepy. The fighting sequence is exciting, with the cat-and-mouse chase that are thrilling from start to finish. Atsushi again proved himself this week that he is capable of fighting for himself, and I can forgive him for wanting to run away calling for help because that’s just who he was. Thankfully he got pulled back by the physician, who soon revealed to be the Port Mafia’s boss. He is one of the more interesting character out of this show, both very mysterious and smart and tricky, and he’s just like Dagai who seems to be one step ahead of everyone else.

The other new characters presented this week, however, are just bland. I’m a bit disappointed that Fitzgerald turns out to be over the top archetypical American villain, the one who thinks money can buy everything and proud himself for that. I originally think he’s one of the tough one to beat but judge from the facts that he’s super one-dimensional, and he got killed off rather easily in the end, all that made me wonder what’s exactly his role in the show. Lucy is also a very one-note character, who appears mostly as a mad, sick little girl who just want to have fun. A bit about her insecurity among the Guild is a nice little touch but other time she functions like a typical villain. Dagai again back to the office and seems like nothing happen further emphasized my complains on the inconsistency of the show.

Looking ahead, I honestly have no idea how they could handle the mega-battles between the Armed Detective Agency, Port Mafia and the Guild. There seems to be a lot more Guild members with more unique skills to fight against next season, but it seems to me that Mori (the Port Mafia leader) is the ultimate boss. I’m a bit keen to check out the second cour just to see how they handle all that, but I’m not sure about covering its second cour, since I don’t think the show will get any better than what it is now.

~SuperMario~

Joker Game Review – 50/100

When experiencing the wave of new anime each season it can get rather tiresome to notice all the teenagers fighting supernatural forces while gathering a harem through seer luck or similarly tired concepts. So when something like Joker game comes along and takes a road less traveled with it’s story, naturally I am well on board. However the sad thing about entertainment is that even if you try something new, if you don’t succeed it amounts nothing more than a show which had a good idea and a lesson for others to not brand out from their tired concepts. In that regard I truly lament such anime but unlike them I don’t think Joker Game will remain as a lesson for others, for to do so it would have to be memorable. An idea with such promise, a tale about a team of Japanese spies sent out to gather info in the time right before World War II broke out. You could spin quite a tale with that setting but sadly Joker Game settles for a much more simplistic level.

The first problem with the show is it’s episodic format and it truly limits the plot when each episode’s story needs to be resolved in a short time frame. Each episode has a brand new cast and a brand new setting. This essentially prevents the viewer from becoming attached as there is rarely anything consistent to latch on to. But most importantly in episodic shows the show is often held up by the characters and their interactions. However Joker Games protagonists are completely interchangeable with little in defining characteristics. No matter the episode the main character plays the role of the super spy who never fails and in that regard is mainly a plot device. When looking over the story, Joker Game is style over substance and merely a spy power fantasy. The writing lacks the nuance to weave a compelling narrative around international espionage and often resorts to contrived or trite developments in order to make the protagonist look as good as possible. The villains in each episode range from the over the top evil to inconsequential, often any threat they pose is completely undermined by episodes end. The writer holds his protagonists in too high a regard which ultimately makes this a show about the triumphs of several Gary Sue’s and how much better they are than other people. It don’t take long for this aspect to wear on you and through the episodes the victories of the D-agency spies become less compelling and more boringly anticipated.

Through while the writing can reach unrealistically silly levels as the D-agents display skill bordering on the supernatural, you can still find some interest here. The show never truly drops to a level of becoming bad and to some they can come to enjoy the exploits of the spies and their missions. I found three or four episodes to have above average value and the show remains consistently watchable. However it never truly excels and in episodes can become quite boring as you wait for the inevitable cop out win of D-agency. The episodic structure continues right up to the end where the show simply stops instead of ends. The art and animation remain consistently good and the soundtrack is rather catchy and nostalgic of Noir fiction. Joker Game is a show that lacks the high points to be recommended and the low points to be outright hated, it’s middle of the ground which made the score of this series rather appropriate. Joker Game is a series destined to be lost to the ravages of time, soon to be forgotten.

~AidanAK47~

Kabaneri of the Iron Fortress – 10

1

After the Horobi’s laser light show and having Biba-sama completely dominate the narrative with his super cool looking henchmen, Koutetsujou no Kabaneri is back on track although it’s on different rails for here on out.

Imprisoned by the Hunters and being caught in the middle of the impending final conflict between the Shogun and Biba, the crew of the Koutetsujou manages to recapture some of the things that I loved about the series up until the end of episode seven. Having the Ikoma and his crew come up with a plan to overcome the odds while jabbing at each other with their character interactions  and break out of imprisonment is exactly what is needed to bring this show back into focus. The music was an improvement over the unsettling soundtrack of the last two episodes although it didn’t reach the highs that had been set earlier by Sawano. The only thing that couldn’t be helped but be mediocre is main target of Biba-sama as an over-dramatic bore that drag downs Kabaneri’s second half.

3

Biba-sama’s backstory is certainly brimming with potential as he was casted out as a pawn between two political factions that had different views on how to deal with the Kabane. Being twelve years old and in charge of a military campaign draws a lot of parallels with Arslan Senki which could have garnered some sympathy for this dashingly handsome villain in his tale of being betrayed and slowly dismantled by the Kabane. However, the few scenes that featured the young Biba-sama only highlights the problems with the twelve episode format of Kabaneri as his villainy have a far greater emotional impact if the show could have spend just ten minutes on fleshing out his initial campaign against the Kabane instead just a few moments.

2

This is the second time that Ikoma is being casted off the train and it doesn’t look like it he’s going to get back on anytime soon. A brainwashed Memui booting him off and his most certainly dead bro of Takumi are the two biggest shockers of the episode. I’m not too fond of using the mind-altering drug trope as it strip a character of its agency and reduces them to a plot device, but at least Memui put up a decent fight before getting the needle treatment and the green stone is obviously the trigger to snap herself back.

While Kabaneri of the Iron Fortress isn’t a trainwreck, especially when compared to the other flaming dumpster fires of this season, it could have been much better. Episode ten did much to slow the but the final forty minutes has it work cut out to keep it from descending further into the mediocrity that is Biba-sama.

4

Joker Game – 12

Upon finishing yet another rather uneventful episode of Joker Game, I began to wonder just what this series had planned for its finale. “How best to top off a rather mediocre series such as this?” I thought to myself. However when looking over general consensus over the episode I found out that I seen the finale of Joker game, and this was it. I was truly shocked. Nothing in this episode felt final or conclusive, not even an after credits scene or a simple affirmation that yes, this was indeed the end. In some ways it’s fitting, as Joker Game is a series without an impact so to bow out before anyone notices you are gone is somewhat poetic. However i must wonder why this particular story was chosen as the finale. When compared to other episodes of the series it is a much somber and simple affair. A spy is killed under the watch of a D-agency spy and he must investigate just what happened. Naturally he finds out what happened easily and decides he is unfit to be a D-agency spy. For he actually has human traits worth caring about.

It is rather funny that this was the first Spy to make me somewhat care about him and at least showed some level of humanity. Yet when the episode ends they get rid of him because he is far too human to be a part of the team. It really is a testament to the utter lack of defining traits these boring supermen have that they see any some shred of personality as a weakness. This is the author pretty much saying that because this man was lead astray by his memories of a girl in his past that he was no longer “cool” enough to be a part of the big boys club. Also got to love the casual sexsm of Yuuki stating that the reason the D-agency doesn’t have women is because they are far too temperamental and in less control of their emotions. Considering the time period it’s not all that surprising for Yuuki to think this but considering how much of a super spy he is, I would have thought he was too smart to believe such rubbish

Frankly I don’t have much to say about this. I have long beaten the problems of this show to death and seeing as it just repeated those problems it’s just left me reiterating points like a broken record. There’s really nothing here, a man dies, the spy finds out why he dies from offscreen info and decides he’s not fit to be a spy anymore because he feels love. Only real point of note is when the man of the episode got bent out of shape when the D-agents were reporting to hm. Yuuki pretty much gave him full authority on the mission which is likely because he knew what happened and figured he would let the man be in control of his last mission. With an episodic series like this you could have chosen any episode to be the finale and there are certainly better episodes to end on. Ultimately I think I will have a hard time recalling this series in a year’s time, in fact I still don’t even know anyone’s name. Besides Yuuki. Maybe because he was the only real consistent character in the series.

~AidanAK47~

Re:Zero -Starting Life in Another World – 12

This looks to be the weakest episode of Re:Zero to date which does seem to be a trend when it comes to the arcs of the series. When looking over these twelve episodes I have come to find that the weakest episodes of the series are the first episode of an arc which does make sense when you think about it. Subaru’s first runs are often fairly uneventful and it does highlight a weakness of the series in that Subaru really doesn’t have much of an objective. When an Arc truly kicks off Subaru is suddenly given an objective to break the loop and survive beyond it but when he succeeds his motivation returns to protecting or wooing Emilia. For the style of story Re:Zero is telling it requires groundwork to be laid down before the plot can begin in earnest so the story must be carried by it’s comedy and antics which are clearly not its strongest suits. It also doesn’t help that upon introduction Re:Zeros characters do feel very stereotypical, evidenced by a number of characters introduced in this episode whom are trope heavy in regards to first impressions. That said my first impressions of the characters of the second arc was much the same and Re:Zero managed to make them much more interesting as the arc continued.

We have a number of returning characters from the first arc and quite a number of new ones. Two standouts are Priscilla and her very dark souls design inspired bodyguard called Al. Priscilla is cocky and seems to believe that everything in the world works out in her favor. Whether this is just a misconception on her part or something with some degree if truth is still up in the air but if it’s the latter she should prove to be quite interesting. Al I find interesting mostly due to his design which does feel like a reference to Dark Souls. Many have made jokes claims about comparing Re:Zero to Dark Souls because of his very narrative nature being similar to the Dark Souls mechanics of repeatable facing death until you get the tools and knowledge needed to progress. I have heard that he should prove to be quite an interesting character and some information was present in a manga scene the anime skipped which boosted his significance greatly. Though I will refrain from revealing it as it is very likely going to be show in a later episode. The butler at the beginning whom Subaru spoke with was also intriguing as he was able to recognise that Subaru has gone through life or death situations, though this perhaps him overestimating Subarus worth as Subaru didn’t actually live through those situations. Felt is back and much as expected is a candidate for the throne or Dragon priestess as they refer to it. The reveal was fairly predictable as Felt kept getting mentioned as the episode continued.

Rem has certainly warmed up to Subaru but I must admit that I am worried that she might be a victim of a little thing I refer to as “Light novel heroine” syndrome. This is when a particular girl has the story focus on them for a specific arc or volume of a light novel to the degree of a main heroine. However once the arc is completed and the girls problems are solved then she is tossed to the sidelines to which she will be damned just be a rare pointless camo now and then. By far the biggest victim of this syndrome is Index of the Certain Magical Index series, whom despite the series being named after her, is only relevant to the plot in about 2 of the 24 light novels and likely still is irrelevant even in the new series of light novels. So far Rem is tagging along but I do hope that he plays a more significant role besides just an unimportant side character. The manga of the series at least showed her being more proactive than here as a scene was omitted when Rem comes to save Subaru from the bandits in the alley. It’s understandable why it was omitted but still rather a pity as it truly was a great moment for her. Either way even when put on the sidelines she still manages to steal the show…or perhaps that’s my own bias speaking. I am actually starting to wonder why Emilia was made the main heroine. Well there are special IF chapters which detail what would happen if Subaru got together with Rem so those could be used as a simulation of Rem being the main heroine.

Subaru got admittedly annoying here as while I know his mannerisms are a front to hide his insecurities, he can still get a bit overbearing. I also think he is misunderstanding his role here. This is a rather interesting  concept as Subaru actively has to force inself to get involved in important events. Normally a protagonist is automatically included in any important matters to the plot but due to Emilia’s objections, Subaru is finding himself getting pushed away from the royal selection which is no doubt involved with the next incident. We have a clash of white knight complexes here as Subaru is forcing himself to get into more dangerous situations for Emilia’s sake while Emilia is trying to keep him uninvolved in order to protect him. This is the first real crack in their relationship as the two clash when it comes to their objectives. However Subaru doesn’t quite get that he is not the person who saves the day but as was pointed out at the start of the episode, he is the one who sets things in place for the hero to save the day. But Emilia doesn’t quite get that having Subaru around is a valuable thing as the more he knows the better prepared he is if things go wrong. I do think it’s rather odd though for Subaru to be so intent to involve himself even when it clearly hurts Emilia to do so.

~AidanAK47~

Mayoiga – 12 (end)

Mayoiga pretty much wraps up its story this week and for the series that focus much about anti-climaxes and inconsistency, this ending neatly conclude all of its main loose end. In the final twist of Mayoiga, it turns out that Koharun is God’s daughter (now I understand the inclusion of him in Mayoiga) and all she does was to prevent a Nanaki from fading so she could take her father’s Nanaki back. Sounds vague, right? But this is Mayoiga we talking about so I have no complain. The thing I notice in this last episode was the main confrontations this week: from Mistsumune and Hayato, Koharun and her father, to Masaki and Reiji; are not at all feel ridiculous but are quite emotionally effective. This result for me not come from the writing, but comes from the director who knows how to make a shot that bring out the most effective drama.

But also true to Mayoiga, the amount of ridiculous and (un)intentionally hilarious moments are still all over the place. Lovepon again proves that she’s one of the most consistent character in the show, with her remark “We’re going to be executed” while being chased by Hayato’s Nanaki. I also enjoy the way Dahara keeps betraying himself, telling people that he’ll stay one moment, then completely change to go back like nothing happen. Or the fact that Yotsun appeared in God’s house at the end credit, where previously he was stuck in the bus in the Lost Village, but then, Who Cares? Or many out of nowhere but equally hilarious punchlines “so her dark past was a boy” / “Guess I‘ll call off the engagement when I get back to reality” – “So you coming back?”/ “Koharun is a villain” that really explain why Mayoiga is one of a kind anime series out there. I also love the fact that after going through all kinds of Nanaki troubles, personal conflicts, all the cast reflect were people having the same painful experiences, so we might be not that unlucky to begin with. I’m still amazed with the train of thought this group has. Moreover, the decision to split, majority of them leave, some of them stay, was natural for me but seems so random as well.

So in the end, as far as the last episode goes, I’m happy to say that Mayoiga succeed. The episode tied up all the narrative loose end here, while still maintaining its own silly beat. All the things that shouldn’t work in other anime: namely the over the top characters, awkward conversations, silly themes and most of all ridiculous situations; all worked here. I won’t go as far as saying the whole thing is a success, because damn sometimes I still can’t put my finger on whether all the silly incidents are intentional or not; but it is really a feast to witness a series that offer something so different than the rest of your typical anime out there.

~SuperMario~

Kiznaiver – 11

I believe I finally figured out something much like Agata of this episode did. Over the course of watching Kiznaiver something in the back of my mind bugged me about it. It was something I couldn’t quite put my finger on but after watching this episode I believe it’s finally hit me. I now know what’s wrong with this series and it’s truly it’s most evident here. For you see, I don’t think Kiznaiver was truly planned out. I think they had an idea of the themes they wanted to touch and knew what the quirks of what the characters were going to be. I believe they had a vague concept of how they were going to go about this but didn’t actually plan it out. So they took these concepts and just stuck them together and hoped the end result would make a tuned out narrative. For looking at just how this show has conducted itself and now seeing the endgame I truly see that it’s was floundering around for a concrete plot. This all feels unplanned and not thought out with how it sets up foreshadowing of future developments only to disregard it entirely. But let us cite some examples.

Take Hisomu for instance, he was given an episode to be fully introduced which highlighted his tendency for masochistic behavior and moral ambiguity. Taking into account how the series showed him in the beginning, one would assume he would be taking an antagonistic role. After all he is an outsider from the original group gathered and purposefully brought in by the project supervisors. His masochistic tendencies gives him good reason to incite discord among the group and stand as prefect example of why forming bonds with people can be dangerous. Because some people want to hurt you for their own pleasure. However then Hisomu proceeded to have no bearing on the plot at all, only bring discord when he pointed out Maki being selfish. Now in recent episodes he is doing the exact opposite of what his introduction suggested and is playing a supportive role in bringing everyone together. This truly feels like they didn’t really know what to do with him once they introduced him.

There’s also the male teacher who at first was playing the role of a supporting comic relief character before being shoved into an antagonist role and now suddenly he’s acting as Noriko’s support. Shouldn’t that role be for Noriko’s sister? His motivations just seem jarring because if his role was to help Noriko then why was he so antagonistic last episode towards the Kiznaivers? Maki, started off as someone with a dark past, spent two episodes getting her out of her shell and two episodes later they shove her right back into that shell. Niko, started as comic relief, then a foil pushing the group together, then shoved into a love triangle out of nowhere and now she’s back to comic relief? Now we have Noriko, started as a well intentioned mysterious girl, then acted as a love interest, then pushed in a victim to be saved and now she’s a full blown antagonist. If you look at all the characters they all have haphazard character arcs like this with the only consistent ones being Agata which has focused on him getting back his emotions and Chidori which has been all about getting together with Agata. This really does feel like the writer has been throwing ideas against a wall and looking to see what sticks. That’s why I wasn’t able to see where this show was going, because the show itself honestly has no idea where it’s going.

I probably went on about that too long as this should be about the episode itself. Though maybe that’s because this episode was rather uneventful. It mainly detailed about Agata thinking a lot and then just gathering everyone together to tell them to all be friends again. With lots of speeches about feelings which I find somewhat irksome. For you see most of the expression through this episode was done through dialogue and let me tell you something. For something like Books and Manga, expressing emotion through dialogue is somewhat of a necessity, however it is a fact that 55% of human communication is through body language. Anime is a visual medium and there should be no need to rely so heavily on words yet most anime forget this. They have the characters make big speeches on how they think and feel, basically articulating their emotion to the audience in painstaking detail which isn’t right. For some of the most powerful emotional moments of cinema and anime are points where the characters don’t say a word. That’s the problem here, characters are telling the audience how they are thinking and feeling when they could simply show it. As an experiment try this, in this episode it showed three characters saying out inner monologues to themselves in sequence.(Those characters being Maki, Yuta and Tenga) At that scene turn off the subtitles, turn off the sound and tell me if you really need that monologue to understand what the characters are feeling. There’s power in motion to show emotion so to disregard it and focus on conveying through words loses half the impact. I think I will leave this with one last thing, took you long enough Chidori. You selfish idiot.

~AidanAK47~

Bungou Stray Dogs – 11

Bungou Stray Dogs strays to another side stories this week, it’s pretty much set up for the second cour, and in that aspect this week is a success one, both gives us a new light to existing characters and makes quite a bit of impression on our new characters. I kind of appreciate how the series spends its first half on a very unusual lead: Higuchi and her insecurities both in her relationship to Akutagawa, but also her place in the Port Mafia. I mean this is Bungou Stray Dogs so I don’t really expect it to spend time focus on minor characters, yet it did. I’ve mentioned before that Higuchi in her last appearance was not well-written character, she seems more like a plot device last time who being there to trapped our main characters and waited for Akuwataga to come. But in this first half she comes off as a character who has her own worries and her own voice. Yes, being insecure is nothing special, and her heroic act is rather stupid more than inspiring, and I have my doubt that she’ll be important in the future; but for once I’m glad at the effort the show makes to flesh out our minor character. Bonus point for shedding new dimension to the Black Lizards members, who appear to be more sensible and dare I say, heart; than our own Detective Agency.

The second part spotlights the remaining member of the Armed Detective Agency, Kenji. All the facial expressions – from the chairman’s cold face, to Atsushi’s naïve reaction to Kenji’s reasons, to Kenji happy-go-lucky attitude reactions – are mostly great this week, something that the show rarely done it right before. The inclusion of Kenji, a country boy who has a very upbeat “If we’re sincere, they’ll response” attitude, further prove that the Armed Detective Agency is a bunch of weirdos who happen to (or because of) be gifted. Kenji, certainly one of the most over the top characters in Bungou Stray Dogs, smiles his way through all the incidents, and apparently solving the cases by his unique approach. This is not a bad thig though because it makes up some of the more hilarious moments in Bungou Stray Dogs. The fighting scenes for example is more comical rather than thrilling, but it fits well with the story. In other notes, I’m more intrigued to the two young female characters here, one is Hyouka who in this episode stands up for herself and asked so she could stay in the Agency (plus she’s just gorgeous in the maid outfit), I like the way she’s developing here as she takes action into her own hands. The other one is the mysterious young girl with red dress and without a single word in this episode, but she already gives off a strong impression. I suspect her to be a kick-ass girl and it’s apparent that her role in the second half will be much more significant. Speaking of this I have an impression that in the latter half it seems more likely that the Armed Detective Agency and the Port Mafia could team up to fight against Fitzgerald team, judging from the way the show focuses on the Port Mafia side this week (they’re not all that bad!) and the way it frames Dagai and Nakahara, Atsushi and Akutagawa relationships (they seems more like rivalry than actual enemy). I might be wrong of course but if it is this gonna be an interesting development for the next season.

~SuperMario~

Joker Game – 11

Sometimes I wonder if Joker Game is intentionally trying to kill my sense of disbelief as it really does pull out some mind numbingly dumb things from time to time. Today’s “What!” moment comes right at the start of the episode when a young Yuuki escapes imprisonment by blowing up a live grenade in his hand. That’s a rather suicidal way of going about things and I am not even sure just how he managed to get away alive. We do see Yuuki swung around the pillar and apparently used it to block the explosion but I say that’s just impossible. For one that pillar looks clearly wooden and I am not even sure how it’s still standing. Even humoring this assumption, the man someone managed to block out the pain of blowing off his arm and ran out into the snow. Through some miracle he didn’t bleed out or die of hypothermia. But yes that was the protagonist of the weeks first encounter with Yuuki and it took me a while to realise that was a flashback because the protagonist happens to have a subordinate who happens to look exactly like him in the flashback. Plus he somehow gained a prominent tan over the time.

Putting that aside, it’s nice to have an antagonist now who is close to Yuuki’s level as in today’s episode he managed to figure out and plan accordingly to counter him. Naturally Yuuki was one step ahead but it still nice to see someone coming close to giving the D-agency some competition. In some ways I find him more intriguing that our actual protagonists. Another surprise this episode is that this is the first time a D-agent died. Throughout the episode I was waiting for the reveal of the agent not being dead and somehow just playing dead. But the end of the episode seems to confirm that this agent is indeed dead for good. Though I still think there’s a possibility of him somehow showing up later. Now this may sound like the thing that proves these agents are not superhuman gods which I have been asking this series to provide but it’s not quite the case. This proves that D-agents can die but it doesn’t prove that they can make a mistake. I feel like the author was trying to address the criticism of the D-Agents being too inhuman so he had one die. However he still has far too much favoritism for the D-Agents so he has him die in an unpredictable accident. Even in death a D-Agent performs his duty without error and dies with a smile. Yes, this felt like the author was trying to have his cake and eat it too to which I give a dejected sigh.

The episode was mainly about the new antagonist trying to uncover a D-Agency spy from a trainwreck while all his subordinates are busy telling him there are no spies. In another show those subordinates would have a point as it is unrealistic for a spy to cover his tracks this much. Leaves aspirin on the floor, clearly planned. Doesn’t bother to dust the inside of drawers, clearly planned. In any other show you would just brush off the colonel as just being overly paranoid. Most of his supposition is based more on a hunch and feeling that this man is related to Yuuki. It’s good to have someone who can also peek at the script but lastly he isn’t in D-Agency and if you aren’t a D-agent then you don’t win. Yuuki manages to get away with a microfilm detailing all the spies within D-agency, which makes me wonder why he even had such a thing in the first place. I wouldn’t be surprised if Yuuki got them to commit it to memory. as opposed to having physical evidence. Not sure why he would even give such a thing to an agent in the first place. Either way the end of this episode is the same as all previous, D-agents win and leave the opponent to revel in awe of their majesty. Taking into account Japan’s position during WWII, I wonder if the D-Agents would make better villains than heroes?

~AidanAK47~

Kabaneri of the Iron Fortress – 08/09

2

What do you mean this episode writeup is weeks late? What you mean that I have to combine them?

Screw it, we doing live.

The plot thicken as Koutetsujou no Kabaneri continues to barrel on through with but the new additions to the story are a sign that its hype engine is starting to overheat and catch fire. Featuring mortars, steam-powered motorcycles, night vision headgear, and a handheld gatling gun, Biba’s Hunters reminded me of the Equalists from Avatar: The Legend of Korra but with a far more menacing look and firepower that doesn’t disappoint. Equally impressive was the tactics that they employed which offered greater mobility and flexibility compared to the static firing lines of the Bushies guardsmen. Even the new addition of the new Kabaneri, Horobi, offers a new fighting style that focuses on adding to the gymnastics of Memui as opposed to the brute force of Ikoma.

1

While the action has remained good with tons of Kabanes and human being killed left, right and center, the tone surrounding all the flashy moves has been changed to being more gratuitous

and lacks the buildup for it to be effective. Having Horobi go from being Biba’s lover to a Kurokeburi doing a rendition of Attack on Titan to an Alex Mercer copycat (Prototype) spewing a lazer cone of death had me experiencing a bit of whiplash and apathy for the sudden escalation of everything while sacrificing story quality and character development. This problem can also be attributed to background music as it goes for the dramatic and dark choirs and drums as I find myself missing the cheesy insert songs that flowed so much better in the previous action sequences.

4

The biggest shift tone and direction in Kabaneri can be placed on the shoulders in the arrival of the main antagonist, Biba-sama. Teased and hinted throughout the series, his presence throws supercharges the narrative to outlandish proportions with his experimental technology and superweapons. As a character, he has some nice quirks like being mechanically inclined like Ikoma and also dashingly handsome but the twisted ideals forged by a past that is filled with betrayal by his own government are the dark edgy cliches that I expect from an mediocre anime. On the surface, his future without fear seems to have many things in common with Ikoma. As his hostile takeover and massacre of the current station shows, his vision involves wiping out the Shogun authority and creating a new order with his freak experiments unlike Ikoma’s ideals of cooperation and a brighter future. He certainly reminds me of Gai Tsutsugami of ill-fated Guilty Crown where the seemingly good guy is turned in the big baddie that everyone else has to take down although Kabanari is in a better position to be the superior product.

6

For a twelve year old Kabane killing machine caught between her loyalties of her newfound companions and personal savior of Biba-sama, Memui acts quite predictable in this clash of opposing ideals. Going from her carefree attitude to being an easily manipulated tool of Biba isn’t a bad way to interject some character development and drama but the compressed season format isn’t the right fit to do so given all the other wacky shit that been going on in the past two episodes. I’m willing to give a pass on the erratic behavior from Memui provides she sees the errors of her ways and goes back to kicking ass alongside with Ikoma. Judging by her actions which directly resulted in another station being overrun by the Kabane and becoming a victim for Biba’s sickening experiments, she is definitely having second thoughts about aligning herself with Team Biba.

5

In Ikoma’s case, he has gone completely from seizing the initiative to merely reacting to the ever encroaching influence and power of Biba-sama. It a little sad see a character who is able to mygver his way out of situations with his piercing steam gun and be the unifying force for the Hayajiro be reduced to repeating the same few lines begging to Memui and fighting with his back against the wall.

3

From the onset of the series, I made a prediction that Koutetsujou no Kabaneri would lie somewhere between the megahit Attack on Titan and the disappointing dumpster fire of Guilty Crown given that both shows. These past two episodes have taken a markedly different tone than the rest of the series which has me leaning towards the latter rather than the former. However, unlike my fellow blog writers who have declared that the Kabaneri Hype train was going to turned into a literal train wreck from the very beginning, I have hope that it will right itself and deliver an epic finale. My outlook isn’t based on blind optimism but rather that I can still see a path where Kabaneri of the Iron Fortress could redeem itself. By having all our protagonists team up and take down Biba-sama in the fun loving way that defined the first half of the series while hopefully patching up its storyline. In contrast, Guilty Crown was way past the point of no return by the time it reached the latter half of its runtime.

But seriously, the amount of Kabane lazers needs to be toned down.

7