Girls’ Last Tour – 07 [Labyrinth – Cooking]

After one of the most plot-heavy episode last week, Girls’ Last Tour goes back to its minimalist root this time, with only the girls and two interior settings. This could be Girls’ Last Tour’s simplest episode, with the plot can be summed up as those girls go to the ration production facility, at first slightly get lost in the labyrinth of pipes until they find the clear path with arrow signs and once they reach the facility, they bake their own ration using the left ingredients from the place. That’s it. But by all mean, this is another solid episode of Girls’ Last Tour. This show truly can’t do no wrong in my eyes. This episode also furthers demonstrate the strengths of the voice acting of both Inori Minase (Chi-chan) and Yurika Kubo (Yuu) (they also sing the OP and ED, both gorgeous by the way). As it goes without saying they have to carry the show by their own voices – being the only voices in the show – and they do it magnificently. Chi-chan and Yuu have incredible chemistry together with their natural banters and well-timed comedy.

What also interesting is how different in the way they approach life that they somehow complement each other and bring out the best from each other. In this episode, Chi-chan feels comfortable with the idea of arrow signs “What kind of person would ignore signs that would help them get to their destination?”, but that very idea makes the trip boring in Yuu’s eyes. Or their banters about the need to eat food, Chi-chan feels it’d be much better if human doesn’t have to eat, in which Yuu responds that isn’t living at all. Once again, we see the ruthless Yuu who turns on the potato grinder machine while Chi-chan is still on the conveyor belt, TWICE (and whose idea was it that the red button is on, while the green one is off?? No wonder that world is extinct now). Look at Yuu’s face who has no sign of remorse at all, makes me really wonder how Chi-chan can survive living with Yuu for so long. All jokes aside, both the girls have grown a lot on me. And those happy moments in the end where the girls make their own ration from what they learnt baking bread before further display little joys those girls have in this ruined world.

There’s one point that I notice while comparing the manga version with the anime last week, and again it’s more apparent during the first half of this episode, it is the feeling of hopelessness is more visible in the manga version. In the manga, that hopelessness feeling plays as a centre tone whenever the girls place themselves in this dead, vast world; whereas the anime adaptation use that feeling of hopelessness as a backdrop to produce a calming, healing experience. It comes as no wonder when I learn that many of the mangaka’s arts are quite depressing in nature, makes me really question how she going to finish this show off. As of now, one version doesn’t necessary better than the other. I enjoy both versions of Girls’ Last Tour to be honest and it’s one of the rare case where the anime production really understand about the strength of the source and strengthen many aspects that makes this show stand out in the first place. Girls’ Last Tour is as consistent as ever.

Juuni Taisen – 07 [In Like a Dragon, Out Like a Snake (Part 1)]

For a character who officially dead before Juuni Taisen started (and thus, render him “useless” to win the tournament), Snake is surprisingly one of the most fearsome warrior of the race so far. He assisted Rabbit to kill Boar in the first episode, he cornered Rat to every holes Rat could hide, he KILLED Horse, his head helped Rabbit to finish Monkey and now his limbs alone are strangling both Bull and Tiger into their suffocation. Like how Rat mentioned last week, he feels more alive and battle-ready than many of other warriors in the race, especially his brother Dragon who still does nothing except flying and observing the race from the sky. We also have a glimpse of the dynamic between Snake and Dragon and I like that their relationship is still pretty vague, a combination of both partner in crime, sibling rivalry, familial bond but at the same time not really either of these. For those who wonder about the weird sibling bond between Snake and Dragon, especially in Western culture where dragon is a fire-breathing creature with aggressive connotations, dragons in Asian culture are water deities associated with rainfall and bodies of water, and are typically depicted as large, wingless, serpentine creatures with clawed feet. Moreover, their close relationship with snake dates back to ancient times so there’s some truth behind the Tsumita clan who claim that the Warriors of Dragon and Snake have always been pair for generations (but if they put it that way, both Dragon and Snake have to know they will have to kill off each other beforehand, right?)

We have some fragment flashbacks about the twins, mostly about their heists and their nomination ceremony for the Zodiac Wars. Between those two, Dragon is a calmer, more collected and Snake is the more aggressive warrior. Dragon owns the sky as he flies through the field, whereas Snake has a special ability to feel and connect the Earth. Dragon uses what I assumed an ice thrower, whereas Snake used flamethrower. Putting together, they make quite a dangerous pair precisely because they are two-headed monster whose abilities complement one another. But like I said, I like how their relationship is neither of these expected tropes. At first, they show no remorse when they heard the news that one of them will have to die in the Zodiac War, for them it’s more like a part of a deal they all have to follow. They do compete with one another, but they question it immediately “Since when it becomes a competition?”. They tell each other “a fool”, but they clearly enjoy their times together. They can survive on their owns, but always enjoy the company of the other and watch each other’s back. Their ability is “killing for money” but from what I see money isn’t really all they look for. I enjoy it when the siblings keep redefining who they are and aren’t, but there certainly is a big risk that Dragon especially can come off as bland with no real personality. Hopefully the next episode Juuni Taisen will do a justice to his arc because so far he contributes absolutely nothing to the race.

Elsewhere, Rabbit is disappointed because he can’t resurrect Horse, for whatever reason. I suspect it has to do with the heat/burn because it’s the very same method that Bull decided to use against Snake’s arms. As expected, Tiger has a real grudge against Bull and they agree to settle for a battle once they getting out of the current mess they are in now. Which of course will come after Dragon and Rabbit’s episodes, and by then we will learn why Tiger hold such hatred towards poor Bull (love quarrel? I’d love that). Even more so with the Dragon character, I have a feeling Juuni Taisen knows where it’s heading and still have enough tactful tricks to surprise us, but it’s better be rewarding because the ride so far has been slow, and surprisingly safe and uninspiring. Knowing Nisio I believe he can come up with a solid ending, but it won’t be an excuse to make the middle section this mild and boring.

Houseki no Kuni – 06 [First Battle]

Houseki maintains its impressive streak this week, with Phos learning their new role patronizing, a job once again clearly isn’t suitable for our main character. While you could say Houseki follows the same formula from the very first week: first introduces a huge array of Gems’ cast, then leaves Phos out in some kind of trouble that needed saving, then reverts back to status quo with Phos learning something new; the world-building gets even deeper and more mysterious. And like how others described about Phos – a good-for-nothing, selfish, loud brat – it’s surprising to say that Phos has grown a lot on me. Through many transformations Phos still comes off and behaves exactly like themselves: excited for a chance to wield the sword and go for battle, but too weak to even hold the lightest blade (great touch of comedy here), extremely cautious about the Moon people to the point of straining themselves both physically and mentally. It’s interesting to note about Phos’ growing so far, since they are all the different aspects of changing: first as an emotional bond with Cinnabar, then as a speaking ability to the Admirabilis, the physical transformation of the new leg, could it be this time about their inner spiritual growth? The more I see, the more I come to learn that Phos’ transformation might be one of Houseki’s dominant theme. It makes sense in the long run since I suspect the central conflicts of Houseki will be about the three races and their transformation/ hybrid into a fully-formed human being as a final phase of transformation. Speaking of “human”, it’s the only term that the now-forgotten Phos mutters, and needless to say Kongo-sensei is furious about it. From the look of it Kongo-sensei seems to know exactly what Phos means, and he’s hiding that fact from other gems, for whatever intent (goodwill or ill-will) we have yet to know.

The new cast this week, consist of Yellow Diamond, Amethyst, Zircon and even Obsidian (who I assume as swords’ designer. How cool!) are already a delight. Despite having a relatively short screen time, they all have their own unique voice and personality that I can never get tired of without being too over the top. Not a small feat at all for a show that feature such an extensive cast (and the fact that Houseki keeps introducing handful of new characters every week), but so far every single one of them – except for the Lunarians, which for my money is intentional – is memorable, expressive and bounce off each other very well. Yellow Diamond, in particular, is a big brother of the Jewel people, but Yellow don’t feel they deserve the respect since their partners were all taken to the Moon. Not their fault, but they are the main catch from the Lunarians. Amethyst, moreover, is such fascinating character(s) and their laid-back attitude (even more laid-back than Phos, that says something) makes it fun just to follow them and Phos for their patronizing. When Amethyst eventually get captured, shattered apart by the Moon people, the terror isn’t come from the fact that we sympathize for the character (after all, we just know them for, like, 10 minutes), but come from the realization that those Gems are crushing apart and kidnapped to the Moon is a very real thing (Their last word “Run, Phos” echoed my remark last week. My my). Consider that Bort, and then Kong-sensei come to intercept just in time, Amethyst can count themselves lucky this time.

I haven’t touched much on the CGI and the visual motifs of Houseki so far, so lets me address them a fair bit in this last paragraph. I agree that the full CGI of Houseki can take some time to get used to, but now I’m digging this computer-generated style. The action sequences are stunning, dynamic, breathtaking and overall pleasing to the eyes. The scene where Yellow grabs Phos, for example, astonishes me. But I see another (probably unintentional) quality of the CGI: its physical comedy. The way the characters move (like how Phos’s stumble with their blade, or how the Gems run for their lives when Kongo-sensei’s furious) somehow adds a whimsical sense that normal, traditional art can’t match. Last week I mentioned about the image of Phos losing their legs and one eye to show how pathetic Phos’ current situation was, this time I will address the visual motifs about Phos that we’ve seen from the very beginning: the image of Phos’ lying on the grass field. That image was literally the very first thing we saw when Houseki introduced Phos, whenever they feeling down they would lie on the grass, fast-forward to this episode when the Lunarians attack and Phos remains there entirely during the fight. Another visual motif that I really like is the symmetrical visual, which you can see from Amethyst’s twin design; or whenever the Gems prepare to fight off the coming Moon people. I’m pleased with the overall package so far. Houseki is an exciting, inventive, sometimes emotional wrenching gem but always fascinating in every aspect. Sounds exactly like my kind of anime.

Girls’ Last Tour – 06 [Takeoff]

Some might say futility is an essence of life. That we spend our life wasted away for complete nothingness. And some might argue that what their life worth is based on how much they contribute to the society. Not here in Girls’ Last Tour, the world where the concept of society is long vanished, ultimately what do the surviving people all live for? That question is more relevant here this week with the introduction of another additional character to this minimalist cast. Unlike Yuu and Chi-chan who survive for the sake of being survival, both Kanazawa from episode 3 and Ishii this week have their own missions. For Ishii, she determines to build an airplane based on old records so that she can fly to another city. For the reason she builds it, unlike Kanazawa who regards making map as his purpose of life, she does it to escape the hopelessness of this dying city (“you’ll just end up dying along with this city”).

And if you still haven’t caught on with what I just described, hopelessness is the main theme of this episode. We see in the world of Girls’ Last Tour, where food, fuel and electricity are all scarce, the human left in this ruin barely survive the day. Wherever they go, they will likely end up with more, and more wasteland. The very act of making an airplane, as a result, is as nonsense and hopeless as it can get. It’s the plane that she self-designs based on the scattered blueprints within the base (which mean there’s a huge risk), it takes her a large amount of time to finish, and eventually the next city over might have been worse than the one she lives in right now. Yet she does it because she doesn’t lose hope. True hopelessness, after all, is not having anywhere to go. Ishii also wants the girls to serve as witnesses for the actual take-off (“If someone is watching, then I’m sure it will become a history”).

Although I love the inclusion of Ishii as she’s a wonderful inclusion for Girls’ Last Tour, I feel the pacing is too rushed at times. We don’t spend that much time watching them making the airplane, for example. With this episode, we also get a hint of the overall world-building of Girls’ Last Tour. Apparently, the girls only travel in one big abandoned industrial city with multiple levels as of now, the more they go to an upper level, the more food (hopefully) and electricity they can receive. Will they ever make it to the next city? It remains to be seen.

As staying true to the down-to-earth nature of Girls’ Last Tour, Ishii’s plane flights steady, and then crashes and burns. It was all pipe dream in the end. But Ishii feels relieved, and smiles to her heart’s content. It’s not the destination, but the ride that worth spending time for, and I’m quite sure that she will survive wherever she falls. And when you did your best and still failed, all you can do is just accept it.

Juuni Taisen – 06 [Even a Champion Racehorse May Stumble]

Like what I predicted last week, halfway point and we have multiple deaths this week and the betting is officially kicking into gear. Unlike what I predicted last week, it’s not two but three players are leaving the game. One of them completely takes me out by surprise, not in a good way. For the main reason is that the three death warriors are respectively: Monkey – Goat and Horse; and that falls neatly to the reverse Zodiac order AGAIN. As for now, I pretty much think the death order is intentional, but I can’t see the reasons behind that. Why follow the same pattern? Why make it predictable? Why those who have a brief background end up taking the short straws? Honestly, I am disappointed, and a little pissed since Juuni Taisen killed off my favorite character, Monkey. Granted, Monkey might not be gone yet (again with rule number 1: nothing is certain unless you see the dead body), but I’m still a bit curious to see Monkey in her zombie form and what her role remains in later events, because I still see her pacifist attitude can still be relevant as the show reaches the climax. One thing I come to certain now: Rat is likely to win after all, both because he’s the least favorite to win (everyone loves an underdog), and because his role is getting more and more significant now. A modern Death Reaper, perhaps? Comes to signal the death of fellow warrior and then vanishes into thin air?

It’s Horse episode this week so naturally we learn a bit about him. All the flashbacks pointed to him training his body to become a human armor, with the current situation serves to explore his psychology. That bit is still one of the factor that I’m digging in Juuni Taisen: various warriors have different personalities, fight styles, and their game philosophy towards the Zodiac War. For Horse, it’s all about defence. He’s great of defending himself; his main ability, likewise, is “stirrup”, the ability to allow him to increase the toughness of his body beyond that of normal human limits. After losing confidence over the one-sided fight with Bull earlier, he holes himself up into well-guarded bank vault, and that ultimately is how he loses his life. Rat criticizes Horse method of “doing nothing but surviving” is no better than death itself, since the world that everything stands still is basically a dead world. He might not be the great warrior or has high chance to win the race, but Horse’s role and his philosophy still adds up considerably in Juuni Taisen.

In another battle, Tiger proves herself to be a badass with her drunken fist style… boy, I love how messy and ridiculous she often behaves, but when it comes to action she does a quick and clean job. Bull basically just walks around, looking goofy. And like how Rat describes the Zombie headless Snake, he comes as more alive and threatening than most the players out there, especially his twin-brother counterpart, Dragon, who still nowhere to be seen at this moment and still managed to be in the top 6. Geez, I don’t like that kind of one character per episode focus. We will have a two-part episode next week, which is rather appropriate since the next episode will focus on the Snake – Dragon dynamic, and I’m 80% sure now that after it ends, Dragon will be the next to die. As of now, I still enjoy the Juuni Taisen’s solid set of characters, but in the grander scheme my interest has waned quite a bit. Don’t even care who will win the race for one thing (but let’s hope it won’t be Zombie Snake, or better yet, Zombie Monkey).

As of now,

Deaths: Snake, Boar, Dog, Chicken, Monkey, Goat, Horse

Favorites to win: Rat, Bull, Rabbit

Houseki no Kuni – 05 [Return]

So… Phos got new pair of legs. Not only that, they make a Forest-Gump leap that not only they can walk properly with the new legs, they can run like a wind. Although we’re still at the introduction phase of Houseki, it becomes apparent that Phos’ starting to move away from an ordinary Gems, first learning the Admirabilis’s language, now literally fuse with their hard shell into Phos’ own body. One main underlying theme Houseki has explored so far is the role struggling of these Jewel people. Cinnabar sees themselves as a step child that no one wanted, even the enemy. Dia feels weak and useless amongst Diamond rank, and especially our protagonist Phos keeps finding themselves to one trouble to the next. Now, in this episode, Phos ends up as a bait for Ventri to trade her bother back from the Moon people, then nearly get kidnapped again before gets sent back ashore, with a barely functional body. Phos’s losing an eye and their legs speak volume how pathetic and weak Phos’ current situation is, and yet Phos can’t bring themselves to hate Ventri for betraying them.

This first half centres around Phos and Ventri in a dark cloud of the Lunarians. I have to admit that it was a sloppy job from the Moon people who want more than they agreed on, then breaking the deal, attacking Ventri, releasing Ventri’s brother Aculeatus, managing to break him free and getting themselves all killed. What? It makes no sense at all and it was a mess of writing if I ever see one. I agree with Phos that Acule’s admirabilis form is kawaii, even if he finds Phos is nothing but… delicious food. His humanoid form is a great contrast to his sister’s in term of design and somehow they really complement each other, but I can’t get behind his stupid pride. At the same time at land, all the Gems prepare themselves to go under the sea to find the trouble gem. As much as they don’t really care for the good-for-nothing gem, the extend they go in order to search for Phos, at the expense of their own exhausting bodies (it’s at night so they can’t absorb any light), and their willingness to help Phos to get used to the new legs, are something to behold.

Cinnabar again has a very solid development despite always lurking in the background. When you think about that, Cinnabar is a pretty miserable character, in a sense that they despite themselves to the point that a single promise from someone else could mean a lot to them; and Phos does take the promise seriously. I like the newfound chemistry between Dia and Cinnabar, arguably the only two gems who care deeply for Phos, in their own different ways. Cinnabar also has a great moment with Phos, when the latter washed ashore, felt beaten and lost all purposes. Phos apologizes to Cinnabar that once again they fail to find the new job for the Toxic Gem, even out at sea and experienced the backstab from their talking snail friend (but it was true, Phos went out the sea to look for Cinnabar’s new job). Another solid development is when Ventri decided to bring Phos back because she says she wanted to be different from the Lunarians, but in truth because she also comes to care to Phos.

While this episode is obviously in the early stage of Houseki, I’m glad that Houseki’s successful at  providing many well-grounded chemistries and developments from the cast, and I also have to give the attention to the gorgeous score of Houseki that fit the show like a glove. My only concern is the same with Mahoutsukai no Yume in that those shows nearly reach half of the cour and they’re still in an introduction stage. Mahoutsukai will have 24 episodes, so that’s not really its problem, but the same can’t be said to Houseki since they might never receive a second season, meaning that this intro chapter might be the only adaptation we’ll ever get, and honestly it would be a crying shame. For next week with the title of “the First Battle”, along with Phos’ newfound ability, let’s hope everything going alright for our protagonist this time. But whatever situation Phos find themselves into, just remember: “Run, Forest Gump Phos, run”.

Girls’ Last Tour – 05 [House – Nap – The Sound of Rain]

Although Girls’ Last Tour can be described as a dark moe, there’s no denying that the show is the most comforting, healing anime of this season. What Girls’ Last Tour achieve flawlessly so far is its appreciation for small happiness in life, for little magical moments in an otherwise bleak and empty world. Episode 5, even more so than previous episodes, depicts those magical moments on screen, something that they haven’t done before. Case in points, remember last week, the girls crashed into one of the stone statue (they are the only vehicle left in the world, I must add)? That moment played mostly for slapstick humor, but this episode when Yuu hits Chi-chan in the head (to see if her head is empty, my my), there’s colorful sparkling symbols out of her head. Or when the two sitting comfortably in the chair and imagine the furniture they want to fit in the room or most noticeably during Chi-chan’s dream sequence; these moments are brightly, almost too cartoony, something that contrast with the natural, wash-out world Girls’ Last Tour has established so far. Yet, those moments somehow never feel out of place. I suspect they get away with those moments because they never intend to be real. Those are happy thoughts, quirky dreams that again speak to the “enjoy the little happiness” theme without betraying the bleakness of its world.

Again, Girls’ Last Tour is succeeded on addressing the most mundane everyday questions, but because they live in the world where those concepts have lost its meaning; their topics, therefore, are simple but straight to its core. This week, the girls find themselves a “house”, a cozy room where people used to live in. A room with a view, with sofas, functional water, and most importantly, with a door and a roof. They imagine themselves living in the place; and fill in whatever they want into the room. A bookcase for Chi-chan, a pantry for Yuu, a bunk bed for both. That moment really drives it home for me because it what “house” really is: a place to return to, a place to settle down, where they can sit down and relax. But in this vast place of nothingness, the only mean to survive is keep on going, and the girls know it. The last section, music, plays out equally impressive. Music is always considered as an expression of emotions. As the music grows more complex and layer, sometimes we forget that it can come from some something so natural and simple: the sound of rain, the sound of random noise from bottles. It’s not the arranged set of sound, but rather it’s the music for those who have keen ear for natural sound, and the music is the music of their hearts. I’m ashamed to say this consider how much I love dense, complex and progressive music, but the sounds the girls manage to capture right there is music in its purist form.

I have to say that the manga by itself is a pretty formidable beast. After all, asking many deep, philosophical theme in a casual manner like this is a hard string to pull, and yet Tsukumizu (not sure about the gender of the mangaka, anyone here has any idea?) manages to pull it off. But the direction of this anime not only keep the right spirit of the source, they also enrich the manga with the advantage of visual and sound. This episode, once again, speak to that strengths that make this anime even more impressive compare to the manga. I read the manga chapters where this episode adapted from, and one thing I noticed is that with the lack of visual flare (like in “Nap” chapter) or sound (in “the Sound of Rain” segment), the manga can’t come off as alive as in the anime. That ED song in the end, for example, is a great addition to the source and it really captures the magic and ends the chapter in a literally high note. The colorful, playful visual in first and second chapters, in addition, strengthen the magical feel of the show. Girls’ Last Tour has received a top-notch adaptation from White Fox, who obviously love every moment of making this show into something so comforting, yet consistently great. I really have no complain whatsoever with Girls’ Last Tour at this moment.

Juuni Taisen – 05 [A Wolf in Sheep’s Clothing]

Sorry for a slight delay of this post, as for the last few days I took a little break from anime to catch up with other stuffs. Turned out that instead of catching up, I ended up surfing the webs meaninglessly, shopping unnecessary stuffs online, sleeping way too early and still manage to feel tired and wrecked the next day. Very counterproductive I must admit. At this rate, I might get back to the project sooner than I think. Now back to Juuni Taisen, this week Juuni Taisen has one of its worst showing, with the pacing drags big time here. The plot progression is just an extension of what we already know or what we could have guessed. Monkey can’t seem to get through her peace message to Rabbit’s head (Surprise! Surpise!). Horse didn’t die the last time, but that raise a big head-scratching issue for me: Bull isn’t a guy to let his opponent escape that easily – I hope there is something else beneath it, otherwise it’s a very weak development for me. Rat’s experiencing a hard time escaping Zombie-headless Snake (why Zombie Boar can barely move, but Zombie Snake can run, sense the opponent’s movement, and approach Rat with a sound tactical attack?). In fact, this episode keeps stalling on forwarding the plot that the only plot progression we gain towards the end is that Sheep might team up with the Tiger (Tigress?)

But we do learn some context about the Zodiac War. The big battle is watched by a group of faceless rich and powerful people, in a War-room inspired meeting room, to gamble and might possibly change the world based on who will win the battle. A proxy war so to speak, but the one that I don’t particular care for (come on. They’re faceless people here). But this reveal does sign us the direction Juuni Taisen might go in the future. Maybe this is what Chicken means by persuaying the warriors not to kill each other. Could it be that she wanted the Zodiac warriors to team up and destroy the Zodiac War system, once and for all? Anyways, it doesn’t make a dash of sense for me that they have to wait for 6 remaining warriors to bet. Isn’t it, like, defeat the whole purpose of horse betting? Apparently, Nisio wrote a spin-off story about this tournament from the point of view of one of these faceless people. Wonder who might it be? The… yellow faceless figure there? The figure… with woman voice? My guess is as good as anyone here.

As this is a Sheep’s episode, we have an extended flashback about him and we learn a bit of everything about his life. A weapon specialist, an experienced warrior, a former Zodiac War winner (which happened in a SPACE!!! Damn, I want one of those stories) and ultimately his happy life spent taking care of his grandson. Basically a skilled soldier who married into a family with great Zodiac tradition, it’s his normal family time spent that make him one of the most humane character of the cast right now. One other factor that makes his story stands out is that he has fulfilled a happy life, and now the only reason to join the battle is to protect his grandson. A solid reason, but unfortunately, not a refreshing one. If there is one warrior of this tournament is ready to die without any regrets left, it’s Sheep.

But that doesn’t mean he doesn’t put up a fight to survive. He was the one who ready to blow up everyone before Monkey intervened by breaking the floor. He was one of the few who didn’t swallow the poison. Now, he works his way through, chess-style, to figure out the favorites and the ones that he should team up. It’s fun to see the wise man reasoning and mapping out his plan, but when we have more information than him regarding who’d still on the battlefield, I can’t help but feel that the time spent for him serves very little purpose. And for a wise man who knows everyone’s, including his own, position, he makes a grave mistake of underestimating someone else. Rat and Tiger are considered the weakest warriors by Sheep, and as I considered Rat an underdog, with this episode I can confirm that Tiger will have something up her sleeves as well (and the fact that she’s the last third of the reverse Zodiac order helps significantly too. She can’t die before her arc comes, right?).

In the end, episode 5 of Juuni Taisen is the show’s weakest episode so far. The plot’s stalling at times, Sheep’s backstory isn’t that special, the battles feel unnecessary long and no one dies this week. Consider that the faceless VIP waits for half of the field is gone in order to bet, and the fact that the next episode will be half of the show’s run, I expect a multiple, (and hopefully brutal) deaths next week.

As of now,

Deaths: Snake, Boar, Dog, Chicken

Favorites to win: Monkey, Rabbit, Bull, Rat

Might remain within top 6: Tiger, Dragon, which means Horse and Sheep might leave the field next.

2010 Anime Retrospective

Do you ever wonder how your tastes change over time? How you remember loving one show to death but now it doesn’t hold up very well, or the shows that you hated stick with you after all this time? Well, that’s the idea behind this retrospective: a look back at the year 2010 in anime, and to those shows from yesteryears. For me though, it’s more of a way for me to play catch up with these 2010’s offerings, since I only watched about a handful of shows from that year; many of them were years ago and my sweet memory just fails me sometimes. I hope this retro review serves as a reminder for long-time fans and as a recommendation for those who want to check out shows in the starting year of this decade.

I have heard many people complain that 2010 was a low point for anime, with a significant decline in both quality and quantity of shows produced. Shows were mostly reduced to 1 cour in length (a trend that continues to this day). Moe anime – cute girls doing very cute things – took the anime fandom by storm with the likes of K-On!! and OreImo. The terrible trend of incest onii-chan love flourished, as many popular shows like Yosuga no Sora, OreImo, B Gata H Kei and KissXsis embraced it at full force. On the other end of the spectrum, fanservice anime and crude, vulgar comedy anime had an unexpectedly great showing, lead by B Gata H Kei and Panty & Stocking with Garterbelt with the former and Mitsumodoe, Seitokai Yakuindomo with the latter. It was a year with great loss too, as Satoshi Kon, one of my favorite directors EVER (animated or not) passed away unexpectedly, leaving a big wound that still hasn’t healed. Even now I still visit The Dreaming Machine’s website from time to time. Just an old habit.

On a brighter side of things, noitaminA remained as relevant as ever, with 4 shows (5 if you count Katanagatari which re-aired in later years) ending up in my top 10. Makes me really sad to see how they have struggled in recent years. What is wrong with you, mate? We also witnessed the short-lived but ambitious Anime no Chikara – a project that tried encouraging more original anime produced by A-1 Pictures and Aniplex. As much as I love noitaminA for its focus on mature themes for a mature audience, it was projects like Chikara that I would support wholeheartedly; original, fresh and new ideas that aren’t based on mainstream sources should receive more attention. Whatever happened to the project, I would love to see it alive again.

On a personal note, despite everyone complaining about 2010, with all the shows I sampled, especially with the top 10, I found that this year wasn’t bad at all. The top 10 could be a solid lineup for any given year. And come on, in a year where the top 10 is so diverse it consists of a sports show, a horror show and an incest show (*achoo), it wouldn’t be that bad, right? RIGHT?

To make this list more consistent (and I’m intending to do more retro reviews in the future), here are some basic rules:
– There are 30 shows this year that I decided to sample. I will rate, rank and give short reviews on those shows. Shows are eligible in their year of airing. Shows with split-cour in different years will be eligible for both years (for example, Fate/Zero will be eligible for both 2011 and 2012). Shows that have 2 cour but run in two years will be eligible on the year they start airing (for example, the holy quartet From the New World, Blast of Tempest, Psycho-Pass and Jojo’s Bizarre Adventure will be considered as 2012 anime); likewise for long-running shows (meaning Cross Game will be 2009, Hunter x Hunter will be 2011).
– For movies, I will pick exactly 5 movies that air in each year and then choose the best one. Think of it like having a nomination round and then picking out the winner. Short movies that are longer than 30 minutes are eligible in the Movie slot, as are short-form OVAs (meaning Time of Eve or FLCL are eligible here). Multi-part movies will be considered as one entity (like Kizumonogatari Trilogy and Garden of Sinners. Evangelion movies however, due to their separate releases, will be considered as different nominees).
– For rating, I will use psgels’ 100 score system, but beware that my barometer might be different than his. For instance, I consider 60/100 (not 50) as a line between medicroce and passable shows. 75/100 to 89/100 are recommended shows and from 90/100 upward are the cream of the crop. In some rare occasions, I will include plus (+) and minus (-) but remember that they don’t have anything to do with the quality of the shows. (+) is awarded for shows that have strong feminine message, or shows that portray female characters in a positive, sensitive or realistic angle. (-) is casted for shows at the opposite end of the spectrum.

There will be mild spoilers. It’s worth mentioning that this list is highly subjective. For instance, you will see me talking a lot about how female characters are portrayed in some shows (I hesitate to use the term “feminist” here). And don’t get furious when you see shows like Yosuga no Sora make a top list (there. I said it) because that’s just how subjectivity works. With all the groundwork established let’s hit the road before it gets dark, starting with #30:

Continue reading “2010 Anime Retrospective”

Houseki no Kuni – 04 [Soul – Meat – Bone]

It’s incredible how much of a problem-prone Phos is, since almost every episode ends with Phos find themselves in deep shit.  If I go with the logic in Monogatari series it’s because Phos themselves attracts the attention from all kinds of trouble. Nothing much happened this week… is what the plot leads us to think. Underneath its surface, however, there’s a lot going on here. In truth, this episode is incredible. With this episode, they explore what I believe the core concepts of Houseki, and if the first dream sequence hasn’t signalled you clear enough, Houseki is rooted very deeply in Buddhism symbols and ideas. It’s funny to raise comparison between two shows I’m blogging this season: Houseki no Kuni and Girls’ Last Tour, but while this week Girls’ Last Tour explores the idea of God and religion, those themes are far removed from Houseki’s context despite being influenced heavily from Buddhism’s concepts. You see, Houseki is more interested in the separation/ independence between body, mind, and flesh and for me they really take core ideas of Buddhism to heart without relying on religious angle. Pretty awe-inspiring is what I say.

Let’s talk about this week’s title, because it’s important. Flesh, bone and soul. Three elements to form a human being. As the old tale from Ventricosus’s planet suggests, the fifth moon where the human used to live (AKA us) was destroyed, resulting in them split apart into 3 separate kinds of being: Gems, Admirabilis and Lunarians. One important thing to note is that those species are created in their most basic forms: Gems as their most basic elements – the bone, Snail is the one of the most basic type of lifeform – the flesh, and with the soul – symbolized by the religious images. Now that the character designs make so much sense and I’m in awe with the creativeness that the mangaka Haruko Ichikawa has thought up (bravo!). Then the idea that The Lunarians purposely fight off and kidnap the Gems and Admirabilis in order to become human again is seriously blow my mind. This division of beings also brings up one intriguing question: what is Kongo-sensei then? He’s obviously no Gems and based on how the Lunarians bow to him in his dream meditation, he could only be a human. So why does he help the Gems to fight off Lunarians here? My take for now is that he doesn’t want those beings reverse back to human form. Last week I had undermined Phos’ new ability of talking to snail as a silly quirk, but after this episode it’s clear to me that Phos holds the keys to open the that exploration between the three races.

Heavy themes and ideas aside, this week I’m quite surprised myself that the show’s humors hit the marks very well. Those moments like Phos purposely mistranslates or the snail being all bibbidi-doo over Kongo-sensei, or Red Beryl as a costume designer? What a cool job she has. Talking about Ventricosus, just look at the amount of transformation she done this week. From being a giant snail who basically brainwashed, to a little snail with soul (funny how we can see the souls of those gems and snails but those who suppose to be “the Soul” – the Lunarians, are portrayed as soulless) and then transforms into a beautiful being who look not unlike the Gems with big boobs (sorry but it’s kinda important in Houseki). I suspect transformation (or even hybridisation) will serve as another main theme of Houseki going forward. The idea of transformation, again, is rooted in Buddhism’s concept as transformation centers around the concept of death (welp, I think I’m still doing alright here despite being a non-religion myself). With this episode alone, Houseki opens to more thematical deep, and I’m already impressed how original and symbolic Houseki continues to be. Turn out last week I was trying too hard to sell Houseki’s appeal because with this episode 4 I can confidently say that Houseki will become something special. Mark my words.