Katsugeki Touken Ranbu – 7 [The First Unit]

Welcome back to another week of Ranbu. This week we have mystery, intrigue and a stupid amount of new characters. Lets jump into it.

Ranbu opens up the episode on a burning castle under siege, troops inside and a battle raging. We see a figure cut down in the smoke, only for his spirit to flow into an Oni mask on the wall. Cut to the OP. A good start, with the mask becoming our villain for the week and giving us some hints as to how the Retrograde army comes to be. Sadly this air of mystery quickly gives way to another action focused episode as the OP ends and we see our new group of heroes in action.

The first squad, who I will not name simply because I can only keep track of so many characters, are fighting the Retrograde army as they zap in. Already we see they are a step up from our old unit. They quickly tracked down the Retrograde Army to their point of entrance and are cutting them down with ease. Even an Ootachi goes down with one swing, even though our old unit had trouble with one. Its a good display of the power difference between the units. Next up we have some expository scenes, setting up the conflict and giving us some backstory to our characters.

As it turns out, most of them are from the same clan, Ashikaga. The first unit is, in some form or another, made up of great weapons from a renowned clan. Interspersed among the backstory and exposition, Ranbu shows us some scenes around town. Even though a war just ended, people are hiding in the town. We quickly learn a street slasher is going around, murdering people at night, and that many think it to be the deceased Shogun. The mystery element comes back in here for a bit, more so when we learn Mikazuki was wielded by the Shogun.

After our group eats their fill, they head out once more to the town. Scouting around town they find little, until Honebami is confronted by the Slasher. Turns out, the Oni mask turned into a spear wielding Retrograde Soldier. The Oni is made immediately threatening by being able to summon more Retrograde. We already know that a single Retrograde is no threat to the first unit, but what about a horde? After summoning more soldiers, the Oni quickly flees, motioning for Honebami to follow it. The Oni leads Honebami to a ruined site, the castle from Ranbu‘s opening scene.

Smarter than previous Retrograde, the Oni was leading our group into a trap! It summons a horde of Ootachis to deal with the first unit, oh what shall they do? Sadly, this isn’t even a challenge. Our new leads cut through this horde like butter, setting up the strength of the first unit. This fight goes on for a bit, with lots of individual flashes of style but little extended choreography. In particular I enjoyed Mikazuki’s attack displaying his crest. Its disappointing however, as the air of mystery has been completely dropped by this point. Ranbu has made it clear that flash is all it has at this point. Its pretty but the characters are shallow. It has lots of effects and paint, but no substance.

We never find out why the Shogun became a Retrograde soldier. There is no setup for a future arc. Every character aside from Mikazuki and Mitsunokami seem to have a single note. I want there to be more to Ranbu than just a pretty face, but the harder I look the more disappointed I am when I find nothing.

See you next folks, and lets be thankful we at least got the future fox food club.

The Reflection – 3 [Lisa]

Another week and The Reflection continue to improve. This week we get introduced to another character, more information on the Reflection and more stylish action. Lets dive in!

We open up right where we left off last episode, with Elen investigating the mysterious individual known as ‘Wraith’. During her search, she finds something and X-On appears over her shoulder! Curious how he got there. Has it been a day? Same night? Didnt he leave last episode or did she call him there? Confusing to say the least, and the silence as Elen clicks on the computer makes the scene rather akward in places. We soon hop into the OP on the image of a cloaked figure on a security camera. No doubt this is the enigmatic Wraith, the villain of our series?

Once the OP wraps up, we head back into Elen’s apartment. Presumably this is after X-On has left, after a few days have passed so she could research. Being oblivious to her environment, Elen fails to notice her entire apartment is on fire until she touches a hot soda can. I’m no expert, but I don’t believe fires work like that. Oddly, X-On is outside when this occurs. Either this is the same night as episodes 1 and 2, or he’s psychic. Considering they talk about Dayton, I believe this is all the same day and The Reflection is simply failing at conveying what is actually going on. After a brief argument, X-On agrees to take young Elen with him to Dayton in search of Wraith, if only because she has a car.

Before heading to Dayton, there is a brief interlude as our Japanese Idol group is getting interviewed. For some reason, these scenes are actually some of the most interesting. The still speaking scenes work well with The Reflections art and the voice acting sounds very natural. With them being a thousand miles away, I am legitimately curious how this idol group will become relevant to the story. They arn’t the only ones getting interviewed though.

We next cut to Lisa, the character the episode is named for, being interviewed just like the idol group. Makes me believe there is a connection, if only between the purpose of the interviews, but its a nice cut. Lisa says little here before we cut to X-On and Elen in the car, but only a few minutes of exposition laden banter later, our heroes collide! Quite literally in this case, as Elen almost hits the wheel-chair bound Lisa with her car. We learn a lot in these scenes, even if its thrown at us unabashedly.

We learn that the Reflection, the even that dolled out super powers and killed people, came in 2 forms. Green light and black smoke. Green light changed people internally, giving people like X-On and Elen their powers. The black smoke however changed people externally, resulting in people like the Lizard-man and the Water Skeleton. Apparently this smoke also effected their minds, causing them to become violent, making those hit by the smoke the obvious bad guys for our story. Simple but its good to get some more explanation of the even, fleshing it out as the season goes along.

Going back to Lisa, I have to call out Stan Lee. This is pretty lazy. Lisa is almost a carbon copy of Barbara Gordon from the Batman comics. A woman, trapped in a wheel chair, with an obsession on superheroes. Her father is even a cop, just like Commissioner Gordon from Batman! Similarities aside, Lisa is taking her condition better than Barbara Gordon. She competes in sports events and refuses to let her father coddle her. Its good to have a strong disabled character, who get little representation in anime. Lisa and her father wrap up their scene and we jump back over to X-On, who tracked someone to a junkyard. Surprise, its female Magneto! Another surprise, X-On isn’t stupid, has he points out a junkyard isn’t the best place to fight someone who can control metal. A rather dull fight, but an improvement in frame count once again.

What hasn’t improved though is the music, or in this case the lack there of. Aside from ‘Sky Show’, the best song of this season, there has been next to no background music. Nothing exists to augment the scenes. Lisa and her fathers kidnapping hits very weakly because of this, as there is no buildup. It just… happens. At least the kidnapping itself is interesting though, as the villains also bring out a new character. Apparently Lisa is a Reflected! Not surprising, but the villains strategy to use her powers is. They want to force her, through trauma, to awaken her powers and no doubt attempt to recruit her. Not a well thought out plan, but points for trying. As it is, the whole event seems almost comically designed to force Lisa and X-On/Elen into a team.

Once our heroes arrive on the scene, a quick fight breaks out and before I go any further there is one thing I want to talk about. You see the picture above this paragraph? That’s Putrid, a new villain. The man splits in to and turns into a crushing machine. That was the most unexpected thing to occur all season for me, and shockingly enough the art style and CGI make it work. Its still comic book levels of stupid, but visually it works. However he isn’t the only person with a power suited to the art style, as Lisa crawls to her chair and transforms into a giant robot! You read that right folks, The Reflection is actually a mecha anime. Jokes aside, it doesn’t look to bad. In most other styles such obvious CG would look out of place. With this rotoscoped style however, it only looks a little out of place. Some really fluid metal animations and a quick fight later, our heroes peace on out. We close on them flying into the horizon.

All in all a dull, but necessary episode. It setups up the larger story, introduces some more characters and explains some more about the world. The fight at the end had a noticeable up-tick in animation quality as well, which is a good sign. With any luck, our main cast will be introduced and we can leap into our first major arc soon.

Until then, this was Lenlo with Star Crossed anime news. See ya next week!

Katsugeki Touken Ranbu – 6 [The Citadel]

Snap, crackle, pop, Ranbu opens this week on a bolt of lightning! We ended last episode on a low point, our heroes defeated and being teleported out at the last second. They reappear on a platform, surrounded by smoldering coals, in what we later learn is the Citadel. The base of operations for our party. Lots going on here, and we will get to it, but lets focus in on our heroes.

The damage from their respective fights appears to have carried over, as both Kane and Tonbokiri are rushed into medical treatment. Its a strange medical treatment, as they magically pad paper on a wound and heal a sword, but its pretty to look at. An explanation would be nice, as we still have no idea as to how our heroes exist as both weapon and time-cop. I understand time is an issue in anime, it has to be used effectively, but I do think it would help flesh out the narrative and characters abit. The rest of the party not in critical condition however, have a much easier and light hearted time.

The comedy this episode really works, as we get some TSA style inspections, witty banter and a time traveling fox food club. It does a good job of filling space between scenes that, even if they don’t succeed, attempt to be dramatic. For example we learn that Tonbokiri is in a comatose state from his wounds, good consequences for their loss. This is undercut when he recovers consciousness later on in the episode. We hear that, as of 2205, the time our characters are based out of, history has not changed. Edo gets a full broadside during an important meeting, goes up in flames, and there are no changes? Didn’t our heroes fail? They completed their mission, history is preserved, so all things considered they won with minimal casualties! Its a disappointing resolution after a well done end of an arc, leaving Ranbu in an akward place.

Speaking of arcs, lets talk about the next one. Much of this episode was focused on Mikazuki, the man in blue and usual captain of the First Squad. Everything this episode, from the music to the lighting and camera angles, leads us to think this is not a good man. Found in the Commanders office alone, ominous music and shadows cast over his face, Mikazuki might be the villain we so desperatly need. Ranbu reinforced this feeling when the Commander states that the Retrograde army usually arnt this subtle, meaning these smart tactics are new. Its laid on so thick, I could almost believe Ranbu is throwing us a red herring. I dont think Ranbu is that clever however as even Mikazuki’s laugh sounds evil.

Continuing on, theres a nice bit of video-game fan service. There is a cafeteria scene with a crazy amount of unique character designs milling about in the background. No doubt they all appear in the game series, so I am sure fans appreciated that. Some of these characters even get names and speaking lines as we are introduced to Yagens brother. A mild mannered white haired boy, he resembles Yagen alot. Curious how a weapon has a brother, but ill roll with it. Numerous scenes occur, some quite frankly pointless scenes that scream “CHARACTER DEVELOPMENT” like an air horn. Its all rather ham fisted, but I suppose its better than nothing. There does have to be consequences for how last episode ended, with defeat and a sweeping orchestra. This week atleast ends on a much less dramatic note.

This week closes out on a flash of the First Squad, which Yagens brother has just been assigned to. Apparently there is a new crisis and they have been sent out! Most likely we will follow the First Squad on this mission for a few episodes as the Second squad recovers. With this squad mostly being comrpised of villainous looking people such as Mikazuki though, I am hoping Ranbu will treat us to some First vs Second squad conflict in the future.

Its not surprising we got a breather episode to setup the next arc, but for the most part Ranbu was empty this week. Scenes could have been shorter with the same content and Tonbokiri could have spent more time out of comission. All in all a little disappointing.

Heres hoping the First Squad makes it interesting again. See you next week!

 

The Reflection – 2 [Survivor]

The Reflection returns, with more frames, some much needed exposition and lovable characters!

It starts 3 years ago, as the Reflection flashes across the globe. Green rain(?) falls from the sky, people all across the world fall unconscious or die to this event. Those that survive, gain powers never seen before! Both the music and the art style do alot to set the mood here, the comic-like art standing out. The animation is still weightless in certain places though, as the falling people all look like dead weight. There’s no momentum behind anything. At lease we get some backstory before hopping back to the present, or near to it at least.

Our story picks up immediately before the events of the first episode, with the assumed President of the United States (Did the flags give it away) giving a speech about the Reflection. He is rudely interrupted by the fiery woman from last episode, who takes the stage to bring attention to her people. Those being the Reflected, those who survived the event 3 years ago. While I am concerned how she got that close to a public figure so easily, I love her animation. The style of the series, when animated properly, really is striking. As her speech progresses, no one moves to stop her, but we do see I-Guy fly through the sky. While there are still a lot of still frames, they added more to the scenes that required it which is all it needed. Praise be to Stan Lee!

Speaking of Lee, I was expecting him to show up in the series, but not as a villain. Using his psychic powers I assume, he coordinates the team of villains. Their plan it seems was to set a trap for X-On, to get him out in the open. To bad they didnt plan on I-Guy. For the next while we get alot of reused scenes and some new ones, all with X-Ons inner monologue. The animation on his fight with Mr.Kung Fu was nice, it had more impact than most shots. After a quick recap we pickup where we left off in episode one, in the Stalker Girls apartment.

We get a lot of X-On in this scene, which is good. His personality is like if Spiderman had more of an attitude. I quite like him. He gives us some information on another character, Wraith, who I feel we will meet soon. Next we get some time alone with I-Guy, another charming personality. They guy is quality, like Tony Start without the demeaning attitude. The singing, the costume, the song, LA, everything about him screams performer and he clearly loves a good show. As seen by his time on the plane, the guys a goofball. He got so nervous from his first fight he puked! As with X-On we are treated to some repeat scenes with his voice over, lazy but they do seem to have more frames this time.

After that, we meet some of his team. Apparently they are all showboats, just like I-Guy. The best part of this sequence though is that we learn all of those effects with the screens actually occurred! It was a legitimate show! Nice touch, I really like these people. Sadly we get yet another flashback, its only purpose to show us what I-Guy was doing during the Reflection. The scene could have been shorter and gotten the same information across. After that, more scenes of I-Guy, this time stopping a robbery. Multi-Armed guy is a bit, crazy, but we get to see more and more who I-Guy is.

Finally, we end on a clip of the group of girls we opened episode one with. The idol group that does the ED most likely, who apparently have a bigger part to play. No doubt they were also hit by the Reflection and have decided to create a pop idol super hero group! Could work. Could crash horribly. Not much happened this episode sadly, but we saw the improvement we wanted and got the exposition we needed. One thing is for certain though, I will be sorely disappointed if I don’t get a new I-Guy logo picture each episode.

See ya next week! Excelsior!

Katsugeki Touken Ranbu – 5 [The Fires of War]

A rather shallow episode of Ranbu this week, but not without its twists, both pleasant and disappointing.

Ranbu opens up the week on Tonbokiri and Horikawa on the bridge, most likely immediately after Kane and Mutsunokami left. Little happens here, some one sided conversation with posing, before we cut back to the boat. Here is where most of the meat is going to happen for this episode. We quickly learn the name of the white cloaked swordsman, Tsurumaru, and get to see him in action. Making full use of the 3D environments, we get some ambitious soaring camera angles around the ship. This lets us get a good view of Tsurumaru’s love for the fight, as we even see him egging the Retrograde troops on. This with his facial expressions make him seem like the unhinged member of the party. Its all rather well done.

During one of his taunts, Kane and Mutsunokami finally arrive on the boat, quickly putting an end to the fight. There’s some quick, meaningless, dialogue while the crew and the boat are dealt with. Then Mutsunokami gets to live his dream and pilot a boat! Alone. I am pretty sure this is more than a one person job, but hey, rule of cool right? During all this Tsurumaru finally lets Kane, and by extension us, know that the Retrograde army doesnt have to stop the meeting. Instead, they can just burn Edo to the ground! With a ghost ship full of Retrograde army zombies! Where did they get the 2nd ship? Doesn’t matter apparently, cause back we go to the bridge.

Here at the bridge we get the continuation of the fight against the Ootachi. There are some nice cuts with Tonbokiri, before the fight is interrupted by the palanquin of Katsu, one of the men from the oh so important meeting. One could almost think this was the plan, to intercept the pallanquine, but instead the Ootach goes berserk and flees into the night! A bit ridiculous since the Ootachi will attack the palanquin later on, but we will get to that. No instead the Ootachi jumps onto a tower and lights its sword on fire, Gondor calls for aid! Curious why he didn’t light it up in the fight, but it makes for a pretty reveal. Sadly there is little foreshadowing or build up to this little twist. Makes me think the Retrograde army are less, intelligent foes, and more convenient plot generators.

One interesting thing about the Retrograde army though, they actually win this round! The cannons go off, cannons not from this era supposedly, and Edo goes up in flames. History gets a full broadside! Some beautiful fire on the ship and in the town gives us a nice scene cut into the Ootachi attacking the palanquin it avoided earlier. Here we get another interesting twist where, presumably, one of our heroes goes down for the count. After a short fight Tonbokiri, one of the least developed but most likable characters, gets a slash across the chest and a sword through the gut. Its a nice scene, the weapon which represents Tonbokiri breaking as he goes down. Tonbokiri isn’t the only one with a serious wound though, as we transition to Kane on the ship. In a rage, he kills some Retrograde, and gets a sword through the stomach. Bad day.

With Kane and Tonbokiri down, it looks like we are hitting the nadir of our heroes journey. With a howl everyone gets teleported back to home base and we get a somber credits scene. Its thematic but we know so little about these characters and what they are fighting for that the episode hit like a lightweight. The only novel thing about it is that our heroes lost, which was unexpected for this series. I hope we get to see how history changed because of all this, so we get a sense of whats at stake. Instead, we get an after credits scene.

Its a scene that dismisses everything that has happened so far and introduces another new character! Well done Ranbu, well done. Mikazuchi, leader of the first unit, who will apparently replace or join our old party. We really didn’t need new characters. What Ranbu needed was an actual villain. Someone with charisma, someone who could carry this show. Instead we get more and more of the video-game roster and a video-games shallow story. At-least we get a new arc next week.

See you next time everyone!

The Reflection -1 [Ceremony]

Its a bit late in the season, but The Reflection is just getting started. Sadly, it feels like more time in the oven was yet needed. Thought up by Stan Lee and directed by Hiroshi Nagahama, lets dive right in. Because of the substantial difference in quality between them, I am going to break this first piece into 3 sections. Those sections being Art, Direction/Animation, and Story/Characters, so lets dive right in.

Art

If there is one thing Reflection does right, its the art. The style is unique, minimalist and reminiscent of comic books. Lots of bright solid colors with no shading, thick black lines and 3D/Rotoscoped backgrounds. In stills and quieter scenes its quite striking. Simply look to the opening lantern scene for proof of that. Director Nagahama, his prior work including Mushishi, once again brings a unique style to a season. It reminds of Ping Pong, which had a similar comic-like style yet much more faded colors.

Because of this unique, simplistic style, the animators can also use 3D to very good effect. Very similar to games like Borderlands, this comic book style allows for cell shading and rotoscoping on the 3D buildings. The 3D lanterns in the opening scene, and later the buildings while I-Guy soars through the air all look like they belong. They fit with the art and the world, unlike most 3D in 2D anime. If nothing else, Nagahama deserves recognition for what is no doubt an iconic style. If the animation was better, Reflection would be a standout of the season in this respect.

Direction/Animation

Having mentioned it, lets focus for a moment on the animation. Wow. There are things worth praising here but far more to criticize. To start, there are a lot of interesting ideas put into practice here. The opening lantern sequence was beautiful, the 3D lanterns making full use of this art style. Then there was the spin transition, with all of the monitors becoming turning into a space-scape. I re-watched that particular sequence numerous times, because it looked quite special. With this minimalist art style, animation should look fluid and easy to follow. Sadly, shots like these were in the minority and it was anything but fluid, edits and still shots littering the field.

This opening episode was plagued with questionable edits, motionless animation and less frames than your average power-point presentation. It moved at the speed of a glacier. There was a full one minute segment where there were perhaps 5 frames. This caused a number of scenes to look jumpy as there were few smooth transitions between frames. This low frame count also gave almost 0 impact frames, leaving blows between Hero and Villain feeling weightless. A manhole cover floated through the air like it was styrofoam. Couple that with multiple still shots, jumping from face to face, and you would be alone in thinking the episode was buffering. I can only think Nagahama erred to far on the comic book side of “Animated Comic book”.

Story/Characters

With everything in Reflection screaming “comic book” at us, no one should be surprised by the comic book story we have. There was little mention of the over arching story for most of the episode, Nagahama possibly going for the “Show don’t tell” method. What we do manage to learn however is that it has been 3 years since an event called “The Reflection” took place. Now, suddenly, villains and costumed heroes have appeared in public with few having any idea why. The government however apparently has their hands in it, with an official coordinating with X-On and I-Guy. The villains apparently have their own organization as well, as those captured in the first half are set free in the second. This alludes us to some over-arching plan, with some characters comments leading me to think this will be a Magneto/X-Men style story.

I say this because of the sort of racial tensions that were said to be popping up between the Reflected and normal people. In the X-Men, another Stan Lee comic, the villain Magneto constantly pushed for Mutant superiority of regular humans. The Villains in Reflection give off very similar vibes to this story wise, but we will have to wait and see. Hopefully the animation in this episode was a one-off. We still have the rest of the season to go after all.

See you next time folks, and as Stan Lee says excelsior!

Katsugeki Touken Ranbu – 4 [What I Wanted to Protect]

This is a good week for Ranbu, as it starts to hit its stride. A new mission begins, some quiet character moments occur and finally a whole new cast member is introduced!

We open in a rather unexpected manner, our party fleeing from a group of police. I was expecting a relaxing, beach like episode, with how we left off last time. However it appears we are jumping right into the next mission, as they arrive in Edo. This time our cast is tasked with protecting a 2-day meeting between Katsu Kaishu and Saigou Takamori. This meeting, if left alone, will end in a bloodless surrender of Edo. Should this meeting be attacked, no doubt war will break out, and history will take a massive swing. It wouldn’t take much to set that off, so our casts job is a difficult one it seems.

During this opening segment in Edo, the music does a good job of building suspense. Everything is very calm in the beginning, but the music gives even daylight scenes a sense of foreboding. That this mission wont go our heroes way, at least not easily. This is broken up by moments of comedy, with our cast trying to do their job while dodging the Shogunate Police. This is good, it shows that our heroes are a part of this world. Their clothing actually gets them into trouble and people see them and know they exist. They are a part of this world.

As night comes, the light hearted comedy gives way to some one-on-one character moments for some of our cast. Specifically Kane and Yagen, as they discuss their duty and their previous masters. Yagen gives a short speech which is made better by the fact that he hasn’t talked much up till now. We see through Kane’s imitation of Hijikata, his old wielder, that he still holds onto his time as a weapon. Its a nice, short scene. It fleshes out these characters during their downtime while we wait for the Retrograde army to make their move.

This time, they have managed to place a samurai in Katsu Kaishu’s party who was not originally there in history, who has slipped away between days of the meeting. As this realization hits our party, we transition to night and another fog rolls in. Soon after a new type of opponent is introduced, the Ootachi, a large sword wielder, who raises a question in my mind. Our main cast are weapons given personalities, and these Retrograde samurai are named after their type of weapon. Are they weapons history has forgotten? Why are they mindless, yet our main cast are not, even though both are weapons? These our questions I hope get answered as we progress, but for now lets head back to the fight with the Ootachi.

The Ootachi is very clearly overpowering and out fighting our cast, as we can see small, subtle movements as he reacts to our main characters attacks. Yes, with its raw strength and endurance it simply takes some blows, but for many others it seems to be acting with thought. Because of this, the Ootachi is putting up quite the fight. This combat also takes place on a bridge, which gives us a rather pretty combat scene. I have criticized Ranbu’s combat choreography before, but this episode does it well.

While all this is going on, Yagen is off trailing the Samurai who snuck off from the meeting, who apparently plans to fire on the meeting from the sea. Yagen gets some quick scenes to shine, to show what he can do, and handily defeats the ship crew. Once the Retrograde army appears though, it becomes clear that front line combat isn’t his specialty as he is pushed into a corner. Disappointingly he is saved by a new character teleporting in at the last moment, but it does make for an amazing entrance. Art has always been Ranbu’s strong point, but these scenes looked good even when compared to the previous episodes. The white against the blues and blacks of the ship at night, the red on the sword and the petals, all frame a beautiful shot to end the episode on.

Overall, this episode is a step in the right direction for Ranbu. It has improved its comedy, and the character moments are focused and the combat is stylish. The story can still improve, but it has become clear that Ranbu is more concerned with Rule of Cool scenarios. So for this season sit back, relax, and enjoy the eye candy.

See you next week!

 

Katsugeki Touken Ranbu – 3 [Master’s Orders]

The farther into the season we go, the clearer it becomes that Ranbu is a video-game adaptation, as this week Ranbu takes two steps forward and one step back.

We start this week off immediately where we left off, with the Dutch steamship mid explosion, and wow was it a beautiful explosion. If nothing else happened this episode, we would still get a number of good wallpapers out of this opening segment. The digital effects team of Ufotable are clearly working hard as the smoke curls around the screen and water floods in through a hole in the wall. Truly, this is 5-minutes of animation eye-candy, ending with Mutsunokami looking over a gorgeous sunset sea.

Its a good image, as it shows early on who this episode is all about, Mutsunokami. He is the main focus of this episode, as we see his ideals clash with that of our lead Kane. Kane explains that though some died here, it didn’t have a large enough effect to change the course of history and so all is well that ends well. Of course Mutsunokami disagrees, saying that while the whole future is the same, what about the individuals future? He even goes for the low blow when he brings the Shinsingumi into the argument, striking at Kane’s own original owner. Needless to say this heats up the argument and Mutsunokami goes storming off into the night, with Kunihiro following to cool him down.

This leads us to a nice transition to our next plot point, the Roushi who attacked the ship. At first I was confused as to why there was no Revisionists zombies at the ship, but it would seem our villains actually know what they are doing. In history a group of Roushi, masterless samurai, attempted to kill foreigners and no doubt blow up the ship but got caught. Rather than blowing it up themselves, the Revisionists simply helped the Roushi avoid getting caught. Its a very indirect way of effecting history, allowing them to avoid the superior combat force of our main group. This is the sign of an intelligent opponent, who I hope will stay intelligent, who I hope will continue to attack where our main group is week. If the Revisionists stay smart, there is a good shot at a genuine feeling of threat from our villains when our main cast reaches them.

Getting back to Mutsunokami and Kunihiro, the two have a quick heart to heart that really says nothing at all. What this segment is really meant to do is give the Roushi some character. To show us that the Roushi aren’t the bad guys, that would be the Revisionists, the Roushi are simply people trying to survive in their era. Had we more time with them this may have worked, but for the quick 5 minutes we were given it comes across more than a little hamfisted. It does end up turning into a good example of the moral quandaries of preserving history though, as the Roushi are caught and killed by the Police later on. Had Kane not saved a little girl in episode one, completely negating any real consequence for changing history and saving people, this would have been a much stronger scene.

It is with this scene however, plus the little girl and the final ending dialogue, that the real issue of Ranbu comes out. Nothing is lasting. There were no consequences for saving the little girl in episode one, the conflict of ideals between Mutsunokami and Kane are introduced and resolved in the same episode and finally Mutsunokami comes to terms with having to let the Roushi die far to easily. There’s no cost to their ideals. In Rurouni Kenshin, a samurai piece set in a similar era, the main protagonist Kenshin had ideals and there were real consequences to him sticking to them. He swore not to kill again, and so over and over again specters from his past arrived whom he could not definitively get rid of. It got to the point where he left his friends so that they would not get dragged into the conflict he created. Ranbu handles its characters ideals in such a way that if Kenshin were here, he would kill and get over breaking his vow in the same episode. Its disappointing, as they could do so much more with this premise had their writing been better.

While their writing is lacking however, the animation is not. We end the episode on a flashy fight scene with a 3D camera rotation through the battlefield, and each of our cast cutting down some zombie samurai. Its all very pretty, even if the choreography is a bit bland. With the Revisionists dealt with, it seems our cast is due some down time, as the little talking fox comes in and informs them of their next job. In three days we get a hop skip and a jump to another time period, with more Revisionists and hopefully more plot. Depending on when they go and how the Revisionists use the small changes in time that have occurred, things could get interesting. Lets just hope next episode isn’t a beach episode eh?

That concludes the episode review, but this does lead me into a personal theory. Based on Mutsunokami’s attitude for most of this episode, I have hope that there is actually a member of their organization that left and joined the Revisionists. It would explain why the mindless zombie samurai we see so often are acting so intelligently with their plans. It would also mean that our main casts opponent knows how they work, and would give us some much needed conflict. I have hopes that this is the case as Ranbu is in desperate need of some sort of clear antagonist. A former comrade would supply the show with some required character drama. We shall have to wait and see however, as next episode might end up being a relaxation episode.

See you next time!

The Reflection – A Look at the Creators

For years in the anime community there has been a question about what exactly qualifies as an anime. Many argue that anime specifically means animation made and produced in Japan alone by the Japanese. Others argue that anime is shorthand for animation and thus should be extended to western inspired pieces such as Avatar the Last Airbender, Teen Titans and RWBY. But what about those in between? What about pieces created by the West but produced by the East? It is in this middle ground that Stan Lee’s The Reflection lies. The Reflection doesn’t being airing until July 22nd, and because of its unique position, I thought it would be good to take a look at it. To take the opportunity to talk about what The Reflection is, where it’s coming from and what we can look forward to in this upcoming season.

To start, lets introduce out key players, Stan Lee, Hiroshi Nagahama and Studio Deen. I find it difficult to believe there is someone in this day and age who doesn’t know about Stan Lee but here is a quick primer. Stan Lee is the man who brought us Marvel Comics and is basically the father of western comics, with Jack Kirby and Steve Ditko the artists at his side. With the recent advent of Superhero movies, Stan Lee is back stronger than ever and is preparing to make another foray into anime. His previous works in the east include Heroman and the Ultimo manga series made in conjunction with Shaman King creator Hiroyuki Takei.

Next we have Hiroshi Nagahama, a longtime Key Animator and Director. Nagahama started out at Madhouse before eventually going freelance. On his own he worked on the design for Revolutionary Girl Utena and began doing animation direction for Ojarumaru. Eventually, he came to direct his own critically acclaimed pieces such as Mushishi, Detroit Metal City, and The Flowers of Evil. Today, we are fortunate to have him directing The Reflection.

Finally, we have Studio Deen, a place many of you know well. Studio Deen is one of the old hats in animation and have been doing it as far back as the 80’s with pieces such as Angels Egg and Ranma 1/2. More recent examples of their skill include Log Horizon Season 2, Hetalia, and one of my personal favorites Showa Genroku Rakugo Shinjuu. With recent quality like that and the heavy hitters as mentioned before, The Reflection has a good baseline to start from. Sadly, there doesn’t seem to be much information on how these three came together, but no doubt after his time with Bones working on Heroman, Stan Lee has a few contacts in the industry for The Reflection.

With its pedigree laid out, lets take a look at The Reflection, coming to simultaneous distribution July 22nd. As expected with Stan Lee, we are looking at a Superhero story, though this one is more along the lines of My Hero Academia than Superman. Our story begins with an event called The Reflection (early title card!), after which many individuals all over the world are discovered with super powers. These powers range from our hero Xon who can copy and stockpile other peoples powers, I-Guy who can generate a concussive blast with his voice and Deadwing a man turned bat who fights with ultrasonic waves. With these powers some naturally choose to use their powers as villains, so of course heroes must appear to oppose them. Over the course of this conflict we will no doubt learn about The Reflection, what caused it and if there was a deeper plot behind it.

With Stan Lee as the creator, the man who has made some of the most loved comic book characters in history, and Nagahama as the director, with his experience from Mushishi, I expect we will be treated to more than your average super hero fare. The Reflection has yet to receive a rating and will consist of one cour, airing on Funimation and Crunchyroll starting July 22nd at 11 pm. Be sure to check it out!

Katsugeki Touken Ranbu – 2 [Commander]

Our story resumes immediately from where we left off, our six leads battling their way across the rooftops to some undisclosed location. Just like last week, we are greeted with some beautiful visuals ranging from a halo in the clouds to the best bullet casings I have ever seen in anime. Truly Ranbu is a feast for the eyes. Sadly, that is all the series seems to have.

This episode can be easily split up into three distinct sections. The opening fights, a boardroom meet’n’greet and the buildup. For the opening fights section, we get brief glimpses of what each of our leads can do and just how strong they are compared to their opponents. There are a lot of issues with this section, such as where did the fire from last episode go, how does no one from this era notice the red bolts of lightning summoning zombie swordsman and the fact that these time police are using swords and spears when they could easily use guns and bullets. This is explained later on, but that explanation only opens more questions.

Next after our team dispatches the remaining Revisionist forces, the leader of our motley band must leave, as cannot stay in the same period for to long, assigning Kane to be the team leader. Our party heads out, finds an inn and rests up, waking up to the aforementioned meet’n’greet. This section has the most meat of the episode, but the dialogue and how it is presented is agonizingly slow and boring. They essentially do “State your name, home city and one interesting fact”, as if they were freshman university students. Contrived, but we do get a lot of information from this.

Our main cast, and supposedly everyone else in their task force, are apparently weapons once wielded by historical figures. This explains each characters predilection for the weapon they once were, it explains their personalities since they are similar to their old wielders and it explains some of their dynamics. For example, Mutsunokami (Gunman) and Kanesada (Our Mentor MC) were wielded by Sakamoto Ryoma and Hijikata Toshizo, two commanders on different sides of a war, explaining their hostility towards each other. Sakamoto Ryoma also had an interest in military technology, such as guns and ships, explaining some of Mutsunokami’s reverence in regards to such technology. It helps a good bit with fleshing out the characters, but it opens up the question, how did these ancient weapons become time police? Hopefully that will get answered in the future.

Finally, we have our buildup to next episodes inciting incident. It appears the Revisionists plans are to spark a war between the Dutch and Japan. For a bit of background, the Dutch were the only Europeans allowed to trade in Japan after the Christian Rebellion, so a break in their relations could cause serious harm to Japans economy and technology at the time. Not a bad plan all things considered, and the Revisionists don’t seem to be stupid as they ignore our Leads and instead attack the Dutch steam ship scheduled to sail home. Had the meet’n’greet been half as long, this episode might have gone somewhere. Instead we are faced with one of Ufotables greatest weaknesses, writing.

Ufotable is fantastic when it comes to things like animation, sound and visual effects, but so far nothing they themselves have written has been good. Tales of Zestria, while beautiful, lacked substance, just as Ranbu does. All of our characters seem like cardboard cutouts, and the story itself feels hollow. I am sure those who played the game will get a lot more out of it than people like myself, but from where I am standing the only redeeming factor is the art. Its a shame, because we know from anime such as Fate/Zero that Ufotable is capable of making an episode with 90% dialogue engaging. Just go watch the Feast of Kings episode as proof! Yet here we are treated to a 10 minute info dump, which while necessary, could have been done in a number of different ways.

So it’s clear Ranbu has issues, but we are only two episodes in. With time and patience, its not to late to recover, as a large cast takes time to flesh out. Assuming some quiet character moments and less info dumps, it could work. I am not expecting it to, but it could. At the very least, we will be getting some gorgeous wall papers and action scenes from this season.

As a final aside, all future reviews for Ranbu will be posted the Sunday after that episode airs. With being brought on as a writer, the transition and all that, episode one was a bit late. From here on out we are on a schedule!