Occultic;Nine – 09[Future Days]

The presentation of Occultic;Nine is starting to remind me of speed Racer, an anime from a bygone era which had a rather infamous dub. Basically due to the literal translation, the way which Japanese can say more with less words and the speed of dialogue it required the dub actors to say a large amount of words as fast as possible. This resulted in a dub to one of the very first anime localized in the US and quite possibly the worst dub ever to grace the medium. You see when you are so focused on spitting out the script at high velocity it’s difficult to truly emote or present said script in a watch that can be engaging. Even Bakemonogatari takes moments to slow down to get the emotion out while Occultic;Nine attempts to have an emotional reconciliation in the span of thirty seconds. This is just abysmal, on all fronts besides animation and art. I don’t blame those guys as purely on animation and art this show has been rather impressive, I even found the point of view shot with Miyu walking down to the boys killing room to be really well done. But direction, editing and dialogue is just a pure trainwreck.

But let us try to piece together just what is going on here. Well first Miyu is a goddamn moron as just from a text message from her old friend she decides to go to a secluded location where she previously met the murderous kid, down into a secret passage that opened out of nowhere and through an incredibly ominous tunnel that screams get the hell out to any sane individual. I understand that grief can have an effect on people but this…this is just nonsense. I would believe it if she was going there for revenge but she truly believes her friend was alive despite seeing the bloody remains first hand. There is overcome with grief and then there is being an utter moron, you have fallen into the second category. But with this we get some insight into who this boy is and the Kotoribako. Basically this boy is a living person who has been  killing people because he sees them as rare cards somehow and he makes people into kotoribako because he wants to get rare cards. So to summarize the above, the boy and Kotoribako…are absolutely irrelevant to the main plot. The only thing this whole side plot did was give the main characters some exposition to figure out a bit of the evil organizations plan, exposition which the child knows because…he’s a rich kid? Um…I…bloody hell…just…just what is this? How is this writer getting work? What editor approved this? This development adds nothing to the narrative but more plot-holes! This is what this writer utterly infuriates me as it reminds me of the asinine stories I used to write between classes when i was a teenager. I know this logic, the reason this boy is in the story is because he wanted a psycho boy in the story. For that’s what he thinks is cool, logic be damned.

On the upside Ryo-tas looks to be getting a point. Seems her bouncing about like a preschooler was all just an act and she seems to be the mysterious Zonko which has been communicating with the blogger kid all this time. I would like to say this means she’s no longer pointless but well Zonko hasn’t contributed to the plot much either. She told the kid to pull out a tooth and helped him figure out a puzzle with the ceiling. If anything this brings up the very good question that if she knew everything that was going on then why did she spend the last 9 episodes saying and doing nonsense when everyone else was trying to figure out what’s going on. There’s going to have to be a very good reason as to why she kept all this to herself and considering the answers we got so far I say it’s going to be nonsensical. Also oh god the detective mentions that the ghost guy(Another pointless character up to this point) can time travel.

Oh no! No! Hell no! You can’t just put in a throwaway Steins;Gate reference and expect me to swallow that. There are two things which can turn any story into an utter mess and those are alternate dimensions and time travel. Occultic;Nine is already a clusterfuck so this is really the last thing it needs. But most of all…if this all ends with a time reset I will be goddamn furious. The time reset is the get out of jail free card of every hack writer. It is only acceptable when time travel is an integral part of the narrative. Otherwise it’s a cheap method of avoiding consequence in storytelling which renders the entire plot moot. Other than that we just find that the evil organization plan to end the world it seems with this new world plan which I guess involves killing everyone on the planet so they can live as immortal ghosts? But then what about the mind control plan? Is that still in effect? Well tune in next time and prepare to see none of the occult stuff in the opening as well as any occult in general. Couldn’t even live up to the name…I have a headache now.

Magical Girl Raising Project – 10[Super-Hot! Back-to-Back Battle Events!]

I am really starting to dislike how this show is killing off the characters I grow remotely interested in while leaving only the dullest characters to carry the show. Don’t take that to mean I cared about the remaining twin angel that got killed off because her death was pretty deserved. But this cements the twin angels as characters whose only function was to kill off more interesting characters. No, my grief goes to Hardgore Alice who in typical fashion was given some development only to get offed by Swim Swim. What rubs me the wrong way is in how utterly contrived her death was. First with Snow White getting that Alice doesn’t mean her harm only to throw a hissy fit at her after hearing that the death game was going to continue. Then you have Swim Swim take her out in human form were she is knocked out by an arbitrary rule that no one can see her transform and basically not being able to become a magical girl because she couldn’t focus after being mortally wounded. I call bull on that second one as if you are lying in an alley about to die I think that’s the time you would be most focused on saving your own life. I have heard of a couple of things from the light novel which makes these events more sensible. For one, Snow White is supposed to be much more mentally unsound as this whole magical girl battle thing takes a pretty heavy toll on her.

Other rather depressing detail is that before becoming a magical girl, Hardgore Alice planned to kill herself and was regularly stealing her Uncle’s sleeping pills to use to overdose but changed her mind when Snow White helped her find her key. This makes her ability as a magical girl rather ironic as someone who originally wanted to die is given a body that can never die. The last detail makes her death a little more tragic that was in the manga but not the light novel was that it was her uncle that found her in the alley. Because her uncle was around Alice couldn’t change into a magical girl. As sad as it is, that feels like a much more devastating emotional gut punch. Overall I just don’t like how Alice was sacrificed for the sake of Snow White’s development, especially when she was becoming a much more interesting character than her. I get that Snow is supposed to be the archetype of the stereotypical magical girl but she just isn’t doing anything about the situation or showing anything interesting about her character. I think the more interesting road would be for Snow White to get killed off and for Hardgore Alice to carry her torch.

With this the only characters I actually care about are Swim Swim and Ripple. Cranberry is just a bit too one dimensional at the moment to really interest me and I already pointed out why Snow White isn’t particularly compelling. As for Tama, well she’s a background decoration likely not long for this world. With Cranberry’s talks with Fav we at least have a better grasp on what is going on here. Seems Cranberry is the one in charge of this whole game and Fav is acting as an observer. Thing is that Fav and Cranberry are in cahoots and have decided to turn what is normally a selection process that discourages fatalities into a full battle royale. With this we can at least establish that the organisers of the game aren’t malicious but instead it’s those who are running the game that’s turning it into something twisted. It’s a bit weird that the magical world isn’t keeping tabs on her but I guess that was supposed to be Fav’s job seeing as he’s is sending back false reports. If it comes down to either Swim Swim or Cranberry going down next episode I hope it’s Cranberry but Swim Swim just has much more presence as a villain. If this show keeps killing off everyone I somewhat care about this is just going to end up with a final battle where I won’t really care about the outcome.

Drifters – 09[Serious Bomber]

Drifters is at it’s best when the Orte are getting trounced and they are certainly getting a beating here. I could complain over how the Orte are one dimensional villains but after the master race bull and the concentration camp here they are quite literally Nazi’s at this point. Nazi’s are the one type of villain that always deserve a good beating. However it would be good to see the Drifters having some challenge here as the Orte are posing as much of a threat as rubber ducks. This is in part due to the drifters making use of actual tactics when the Orte are following the bare necessities of leading an army. Seeing Nazi’s get killed is hardly a unsatisfying experience but a one sided battle is a rather dull watch. I did think the Orte might actually put up some sort of fight when they brought out the heavy armored knights but that was quickly taken out with Olminu’s walls and gunpowder. Speaking of which I thought Oda’s gunpowder would require a year for the materials to be produced. Was there a time skip I was not made aware of?

Olminu must have a hard time off screen as it seems that all she is to the characters is a walking boob joke. It’s unfortunate when your mentor is praising your talent and calling you a prodigy only for him to remind us that she has breasts. She certainly does but really what does that have to do with anything? I say the Drifters crew need to take a look over at Occultic;Nine as there is a much more deserving target for the boob jokes. Ryo-tas could use some mockery over her design because it is certainly driving me insane at just how no one in the show remarks about the girl who looks like she got a XLL size breast transplant. Olminu is at least proving that she has an actual point in the series besides being a pin up girl and it would be nice to see her get some respect for it. That and the boob jokes got old fast.

Oda is once again flabbergasted over technology as he marvels over the communication device which is a orb that essentially acts as a transistor radio. His revelations over how this device would revolutionize warfare also brings up a fair point about Murasaki’s actual job. I for the most part assumed that this battle was essentially a minor spat between EASY and Murasaki for entertainment but there is a question about Murasaki’s actual job. This episode seems to suggest that Murasaki takes Drifters from other world to provide perspective and innovation to another, hence preventing stagnation. It’s possible this was the original purpose of Drifters which has been turned into a war between EASY and Murasaki. It doesn’t excuse the fact that these two are wreaking a unrelated world over a personal grudge but it does give some light into why these two even exist.

On the ends side of things the black king is teaching the monsters agriculture which might explain as to why they didn’t send their full force to kill the Drifters. They mentioned this before but the ends intent appears to be only killing off humans in order to hand the world over to the monsters for them to take humanity’s place. So essentially the ends are saviors to the monsters who are wiping out humanity to give them a chance at a better life. The contrast is rather interesting. The ends are teaching their side agriculture and farming whereas the Drifters are teaching their side war and weapon making. Makes one wonder who is the true villain.

Occultic;Nine – 07-08[Happiness is a Warm Gun]

By episode sevens end it did confirm that indeed, the majority of the cast is dead which brings up a whole host of problems. For you see while this twist may seem like a interesting left turn, it only really works if you consider the time a character is shown on screen the only time in existence that they have. This show demands that you completely disregard the other free time you would assume living beings have in life. For if you take that into account then these people should have figured out something was wrong much much sooner. After all, if they eat then they might wonder why the store attendant is ignoring them while confused at how products were carried to the till by themselves. If they don’t eat then anyone would notice if they went several days without eating. There’s also problems with general rules of how they are perceived. The show already establishes that they have a physical presence and can bump into people. But if they pick something up and put it into their pocket then does that item turn invisible? Or is there a floating tooth key walking around when mister blogger goes out for a stroll? The more you think about it, the less sense it makes. This twist also brings the problem that with our main characters dead that means that they are in no danger. That means no tension. On top of all that when you confirm that death is not permanent than that renders death meaningless which is generally why the “dead” twist is often pulled at the end of a story.

Considering the inconsistency of the sped up dialogue I think we can safely say that it isn’t a stylistic choice. More likely the script hasn’t been planned to the time constraints of each episode and the dialogue is sped up to compensate. A very unwise method of trying to squash it in as it kills the pacing and whatever immersion the viewer had when all the characters start speedrunning their dialogue. I actually wondered if the video was literally sped up as people start vomiting exposition at a rapid rate. Also boy, that exposition. I said before that I doubted this show would have satisfactory answers for any of the questions it poses without resorting to something dumb. Thus I hereby say I called it because good god this is dumb. So the Kotoribako which was given so much attention previously now seems to have no real purpose. Instead this seven gods cult thing has somehow cultivated both a mind control drug and a chemical which can allow you to retain yourself after death. There’s some info dumping nonsense about them doing this by following some notes by Nikola Tesla and perfecting it by analysing a thesis written by the professor who was murdered.

So this is treading the old ground of Chaos;Head in which a scribble written by the protagonist on the back of a homework essay somehow lead to the creation of reality wrapping machines. Not sure why they did this seeing as a second time round this explanation is just as dumb as the first time we went through it. Maybe even more so. But we ain’t done yet as it turns out that the mysterious evil organization was created by Mr Not-neets dad. How this happened was that the dad was a radio show host who used to take questions from viewers and give advice(You know typical radio show stuff) but he was apparently so good at it that he started giving live seminars and then it became a cult. Feel free to read over that sentence and let it sink in that someone wrote this down and didn’t see anything wrong with it. Sure not-neet says it’s far fetched but it’s not even that, it’s downright impossible. It wasn’t even a big radio station, just some small town one and yet it somehow gained such a following that it spawned an evil organisation with plans for world domination?

This writer continues to utterly baffle me with how he fails to see the utter ridiculousness of his own ideas. If this anime was satire or comedy that might be something. But it’s clear that we are supposed to take this 100% seriously.  Personally I find that difficult when the main villain has a plan as ridiculous as a old bond villain. All they really need now is a volcano lair and they got the whole set. Seriously how are these evil organizations even formed? How do you gather a huge group of like minded people to sit in a room all day discussing how they are going to rule the world by injecting mind control drugs into world leaders? Guys, are you sure you planned this out? I mean you think no one is going to notice all the world leaders acting weird? Who decides what, how does it even get done? After all even if you take over the world leader there is still a government that’s not going to approve your slave collar law. What are you even going to do with the world?

Because nobody really thinks about that, considering that running one country’s affairs is a giant pain in itself. Of course maybe they don’t really care about running the world well but then what’s the bloody point? Rule the world just for bragging rights? As for other events Ryo-tas remains a waste of screen time besides being a mannequin with basketballs glued to her chest. The rest spend most of their time discussing if they are dead or not, or being depressed about it. The other antagonists on the other hand seem happy enough to talk enigmatic despite the fact that the audience has long since stopped giving a damn. Admittedly I am skimming over character interactions and just commenting on the mystery of the show but that truly is the only thing carrying it. Which makes it all the more noticeable when you can poke holes in it till it all just falls apart. By now, in this story sense is a sandwich so sure, why not just throw in an inexplicable moai statue contraption whose sole purpose seems to be poor security for a usb stick.

Magical Girl Raising Project – 09[Notice of New Rules]

Calamity Mary dying was pretty expected and the death that followed was equally something that was bound to happen. Though having a third death was not quite what I expected. Considering the small line in one of the halfway blurbs about Nana having some other intentions I thought she might have more to her than one would think. Sadly it turns out she was as boring as she appears when she commits suicide after Weiss’s death. I admit that I didn’t notice that she used Weiss’s scarf as a noose, that as a nice detail. Word of mouth say that the anime changed how the other two died a bit as Mary wasn’t supposed to get a shuriken to the head. In the light novel it seems that Ripple through a window at her which Mary shot up. However thanks to Ripples ability, the shards of glass kept flying towards Mary, turning her into a human pincushion. I don’t really get just way this was changed as it seems like a far more interesting end to the fight.

I don’t think it had to due with animation constraints as they still ended up using the glass anyway and this series has not been shy with showing gore either. It does make me wonder if the lack of impact these deaths have is related to minor changes on the studio’s part. The second change was Top Speeds death as while she was killed the same way both times, in the light novel she was helping Ripple up when she got attacked. Which certainly makes more sense as I really don’t see h0w Ripple didn’t spot Swim Swim behind Top Speed. I am not certain as to how i feel about this particular death as it is rather tasteless. Top speed was one of the more likable characters in the group and the big twist of her being pregnant being used for shock factor doesn’t sit well with me. It’s like a dead baby joke, morally outrageous and shocking but immature and cheap.

Made all the more cruel when you consider that if Swim Swim knew about Nana’s suicide, she wouldn’t have attacked Top Speed. As Swim is the logical type she would see it would be not worth it. Fav fixes this soon enough by going “tee hee, turns out you lot are using more magic than expected so the number is now four instead of eight”. At this point Fav is not hiding his intentions whatsoever, it’s clear he wants the killing game to continue. With this new rule three more girls have to drop out of the running and I doubt both Cranberry and Swim Swim are making it out of this. Swim seems to be making Cranberry her next target and considering her ability she would make for a formidable foe. One thing I found odd this episode was just how little an effect killing Mary had on Top Speed and Ripple.

Mary was hardly a saint but I would have expected the fact that Ripple killed a person would have a more somber effect than “Woohoo! Good job!” But I do see potential in a battle between Swim Swim and Ripple. After all she’s bound to come after her with a vengeance but what will happen when she kills Swim and finds a little girl lying dead in front of her. I think congratulations would be far from her mind then. Though Snow White taking down Swim would be far more devastating, that is of course if she can fight her. This episode did show that her mind reading power has other uses besides finding people in danger. It did reveal that Tama believes she’s in over her head so she could be a potential ally in the future. Though for now it looks like the remaining angel has found out how to kill Alice.

Drifters – 08[Mystery Call Me]

It looks to be a trend of drifters to follow a high action episode with a cooling down period. Though it does leave me with little to comment on. Scipio meeting Kanno and neither being able to understand each other lead to what may be one of the few jokes that actually hit with this series. Albeit one of the jokes that requires some knowledge of world war II to get. It certainly got a big smile from me though Kanno seems like the type of character who is perpetually pissed off. Meanwhile Hannibal has gone senile without Scipio around to keep him focused which makes me wonder why Murasaki didn’t pick him up from a earlier time in his life. Though considering how he reacts to Toyohisa it could be that his senile status is a just an act though for what purpose I couldn’t tell. The dwarves look to be next on this liberation campaign and I really wonder when it became commonplace that elves live in forests using bows and that Dwarfs are underground and are great metalworkers. In some ways Tolkien cursed the fantasy genre by giving it a standard template.

Abe no seimei brings up a certain concern I had regarding the drifters in that none of them seem to really care about the effect they are having in this world. I don’t quite agree on his assessment that Hitler was trying to help in his own way but considering that Hitler was after his time it safe to assume that Abe doesn’t know just what Hitler has done. Oda’s clearly lays out that he has plans that go beyond just beating the ends and Abe more or less has to go along with it as there really isn’t a better way to defeat the ends. However it’s clear that the Drifters and ends are altering this world beyond repair. The ends have followed with the old saying that if life gives you lemons….kill everything. Meanwhile the Drifters are introducing concepts much earlier than intended, with Hitler creating a second WWII germany and Oda pushing to create modern firearms which would throw the power scale all out of whack. Though we do have the issue that just because Butch and Sundance use guns, that does not mean they know how to make them.

They seem to be getting there though as Oda is making gunpowder and it seems the transvestite count will help with creating the primer later down the line. But man, Oda’s reaction when the cowboys started telling him about modern firearms and how he knew it would change everything about war. So both the heroes and the villains don’t actually care what happens to the world  and for that matter I am thinking that Murasaki and EASY don’t care much either. We don’t actually know why they started this game in the first place but considering the overly familiar approach EASY takes with Murasaki it could be that this game is just a matter of passing time for them. In truth perhaps the Ends are not the actual endgame of this series but instead the final bosses are these two. Who treat humans as mere playthings to entertain themselves.

Disgaea PC Video Game Review – 63/100

The Disgaea series has been one that has caught my interest from time to time when shifting between games. It’s artstyle is certainly its most distinctive feature at a glance but for someone like myself the real draw of the series was it’s similarities to one of the most shining yet overlooked gems of the Final Fantasy franchise. That being of course, Final Fantasy Tactics. Disgaea however promised more, more levels, more customization, more content, more of absolutely everything. But with more comes the thing which is likely to keep many from trying it, game length. My entire playtime with Disgaea clocked in at 42 hours and I was focusing on only the main story. Taking into account the series rather famous post game content and extra features you could spend double, if not triple the time I spent on it. Disgaea is certainly a game that gives you your money’s worth and if made today perhaps it would have as much ridiculous DLC and collector’s editions as Watchdogs 2 has. Oh yes the days when you could have extra content in a game and not have to fork over a fiver. Anyway for this review I will be covering the Steam PC release of Disgaea opposed of its Playstation 2, DS and PSP counterparts. Now the PC version had a rocky start as on release the port had dozens of problems. Graphical glitches, crashes, frame drops, Lack of resolution settings…honestly it was a bit of a mess. However in recent times the port has been fixed up and as least on my rig it ran with no real problems. Only real problem I encountered was the game crashing if you tried to start it when the monitor was connected via HDMI to a TV but in recent patches that issue has been resolved. To avoid this for Disgaea 2 being released in January of next year they are currently Beta testing it by giving out free copies for testing purposes.(Sadly the submission date to be a Beta tester has passed so I will have to buy it instead) Considering that I think Disgaea 2 should have a much more favorable reception. But well moving on to the review.

Getting into Disgaea I had a feeling I wouldn’t be playing the games for the story and from word on forums apparently this game has the best story of the franchise. If this is the best story the series has to offer I say it’s truly not impressive. It’s not bad but the focus is mostly on humor with some small attempts to tug heartstrings from time to time. It’s a passable JRPG story but not a very memorable one. Part of the reason is that Disgaea holds a kind of anime episodic format which even has the female sidekick narrating next episode previews which are pretty much complete lies endorsing her as the main Heroine. As such the story is divided up into episodes which generally have three to four battles in them a piece. The plot deals with the demon son of the Overlord of the underworld attempting to take his position on the throne while fighting off opposition for the throne. You would think this would be the end goal of the game but halfway through he pretty much achieves this end and instead humans are introduced in the form of three heroes invading hell. These characters are fine though the main gimmick of the guy being a Flash Gordan parody gets tiresome quickly. This wouldn’t be all that bad but the second half of the story almost exclusively focuses on these humans and a war between Netherworld and Earth. Then in the last episode angels take center stage as the final boss. In a sense we have three main story arcs with some small episodic side stories in between. The main theme seems to be about a trainee angel Flonne helping to teach the overlord’s son Laharl to love which yeah is trit and cliche. Best moment of the story really was this angel Trainee being sent down to assassinate Laharl but failing hard because she was too polite and kind. Hearing her say “Hi, it’s a pleasure to meet you. I’m an Assassin.” to Laharl did make me chuckle.

Let us talk about the meat of the game, the gameplay and boy, I knew going into this that this would be a grind heavy game but they really were not kidding. Gameplay in Disgaea plays much like a Fire Emblem game, with a grid like level layout where you direct up to 14 characters to move and attack enemies. It’s fairly light strategy wise as most battles are decided depending on the levels and it really just becomes a matter of using the skill best suited to hitting the most enemies. Out of the 42 hours I spent on this I could be fairly certain on saying that 30 of those hours were spent grinding. In Disgaea you can level up everything, and I do mean everything. Par for the course you can level up characters but use spells and you level those up, use skills and you level those up, you can level up weapon mastery, you can level up weapons, you level up specialists, you can level your weapons and items using item world, you can level up you standing in the dark assembly, you can level up shops if you buy from them and quite frankly anything that can be leveled, will be leveled. I said in my fairy Fencer review that if you have too many systems in place for getting strong, it becomes harder to balance the game for a good challenge and boy does Disgaea suffer from the same problem. Let me be blunt and say in Disgaea you are either underpowered or overpowered with rare times of ever being in between. The biggest challenge you can get can be from how geo panels(Places which grant bonuses to the player/enemy standing on them) which can really give you some painful levels to get through. There is even a level where everywhere is filled with panels that make people invincible so the only way to win is the lead/throw enemies to the one panel that doesn’t have the invincibility effect. I made a particular mistake one time were I accidentally made the entire field of play invincible, hereby making my characters and the enemy impossible to beat. That was certainly a facepalm moment.

The grind is the name of the game but if there is a major failing of Disgaea it’s just how poor a job it does with teaching you it’s systems. The overall interface is fairly clumsy seeing as you can’t actually view how close a character is to a level up or even how much experience they have.(You can see total experience in a separate status window but that doesn’t mention how close to a level up.) Some of the most important options are hidden under it’s awkward menus and the game really only tells you the barest minimum to get through it. Now you are informed that you can finish DIsgaea with minimal knowledge and this is true, but doing so will leave you oblivious to the game’s finer points with its mechanics as well as missing out on features which could make your life a whole lot easier. I find it rather annoying that so much detail was given on the nature of Geo panels and how to cause a chain attack with them when you will most certainly never actually use it. Yet you are given barely any info on how the Dark Assembly works or the nature of Specialists. There is info present with an NPC throwing out answers to how they work but this is akin to learning English by reading a dictionary. Just try reading over these lines several times it just won’t hit home how it all works until you fiddle with it yourself. To figure out how a number of things work I had to jump to the Disgaea wiki just to get my bearings. Even then I only came to realise about Specialists when I reached near the end of the game. Basically you would find weapons have weird names attached to them like Firefighter, teacher, gladiator and for the majority of the game i had no idea what these things even were. Only late into the game did I find out that all these things were essentially code for passive stat bonuses and by using item world you can double these stat bonuses and even move them between weapons.

What makes these so important is that there is a specialist which can double or even triple the amount of exp a character gets from enemies. In a game about grinding, that aspect is critical. Another thing it fails to tell you about is the master and servant system which is briefly mentioned but chances are that you will have no idea how it works. This is likely the best aspect of Disgaea as it gives a ridiculous level of customization to your characters. Here’s how it works, using your characters you can create other characters which are those characters servants. masters and servants don’t really differ all that much except in one aspect. The master can use and learn all the skills of the servant if placed beside them. So as an example, let’s say you have a zombie character whom you want to give healing spells. Well you use the dark assembly to create a priest using that zombie character. You level up the priest gain most of the healing spells and then you place that priest beside your zombie in combat. Then the zombie can use all the healing spells the priest has learned and if the zombie uses a healing spell enough times to level up, that healing spell is permanently added to that zombies skills. Meaning that regardless of whether priest is around or not, that zombie can cast healing spells on anyone. So making use of this system you can have Priests with martial arts abilities, dragons who can cast spells, mages who can use swords. Almost anything is possible and it certainly is fun mixing and matching to give a character the skills you want. The downside is that to power up the character you want, you need to create and level up another character whom you don’t care about. Which is troublesome when you want a mage who can use all types of magic and find that fire, wind, ice and star magic is split up between four characters.

So what’s Item world you may ask? Well in Disgaea each item, be it weapon, armour or usage, can be leveled up to be more powerful. To do this you go to Item world which is similar to a gauntlet of battles. Think of being at the top of a tower with several floors filled with enemies and the only way to progress down a floor is to either kill the enemies on that floor or find the stairs. Thus we have a pretty big source of most of your grinding as well as the most tedious aspect of Disgaea as a whole. Grinding isn’t exactly a praiseworthy aspect of gaming, mainly because it is used as a means to pad out gametime. However depending on how it’s done it doesn’t have to be a unpleasant experience. Keep it speedy and relatively easy with generous pace of reward and grinding can even be a fun aspect of a game. But here is where item world flatters. Item world is slow, time consuming and can be a massive pain at times. Reasons as to why is in part due to the randomly generated terrain of the floors which doesn’t always make the level player friendly. Nothing is unbeatable but it can make some levels that force you to throw characters all about the place just to reach the stairs. There were times I groaned when the game spawned the exit in such an awkward place and put a specialist on a platform to far to throw to or attack. To make matters worse, you cannot leave item world until you at least get ten floors down(Or use a genji’s exit which can only be obtained by going ten floors down in a item.) and it takes at least thirty to forty minutes to get down that far.

If you have the patience of a god you can go down up to hundred floors if you wish to give the item a serious boost in power but I never saw it as worth it. This mode is one of the best ways of powering up your characters but the complete slog of it just made me avoid using it until absolutely necessary. But then let’s talk about something that really bugs me about this game and it’s how you level. Unlike regular RPGs experience isn’t given out evenly among the team when you complete a battle. Instead exp is given to whomever happens to land the last blow to an enemy. This is a big problem for three reasons. For one, leveling up healing units is a massive pain as they have to kill units to gain higher level healing spells. Another is that you end up relying on certain units a lot which makes them a much higher level than the rest of the team. Ultimately the stronger units get all the experience when the weaker units get jack which leads to grinding your weaker units up to an acceptable level as you progress through the game. Lastly you end up using your stronger units to weaken higher level enemies just so your weaker units can land the last blow and it is all too easy to accidently kill the enemy. Personally I would prefer if Disgaea took on a system like Suikoden where experience is divided evenly and allows weaker units to catch up quickly with stronger ones. It’s just one of the things that could make the grind of Disgaea a little less inconvenient.

Disgaea to me is a prototype for a much better game. Within it’s clunky systems and tedious aspects lies the groundwork for a fantastic strategy RPG. I know a lot of this review was essentially me complaining about various parts of it’s systems (I didn’t even get into things throwing enemies into other enemies to double their levels or the mostly useless bonus gauge.) but I did have fun with this game. It’s just that this fun comes with a big if attached to it. I am hesitant to recommend this game as you can have fun with it if you are willing to put up with it’s rough edges. It is my hope that with it’s sequel it could polish up it’s lesser aspects and cut down the tedium of grinding to present an immensely fun experience. From word of mouth it looks like that’s exactly what it’s going to do and certainly am most interested in seeing that. What’s better is that there isn’t any real connection storywise to this game it seems so people can jump into what could be a much more friendly gaming interface. I hope they bring more of the series to PC so I can see this system evolve and potentially produce an excellent title. As for this title alone I say if you are interested I would say to make sure you know what you are getting into and whether you have to patience to deal with it’s blemishes. If you can look past it’s faults you certainly will have something to keep you busy for quite a while.

Magical Girl Raising Project – 08[Sudden Event In Session!]

Blessed be the peacemaker, for she ups the body count. I don’t think it’s a surprise that Winterprison ended up dying while protecting Nana. But it is surprising that she managed to take down one of the twin angels before getting taken out. All the more surprising considering that the angels didn’t get a flashback so hurray for unpredictability! Though considering that I don’t really care much about them for it to hold any emotional weight it was more just nice to have one of the annoying characters get taken out of the show. Swim Swim is someone I care about and it was fascinating how she went about this. Ultimately she was following Rulers advice in that the leader does the absolute minimum and leaves the majority of the work to a subordinate. It’s no doubt that Ruler was an incompetent leader with a superiority complex but it is fascinating in how Swim Swim holds her in such reverence and uses her image to become a better yet crueler leader than Ruler ever was. Really what is wrong with this girl, after all she wasn’t sad that one of the twin angels died, instead she was disappointed in herself because she thought that Ruler would have done it better.

It was a good plan but they didn’t quite count on Weiss not getting taken out immediately. There is the question of why the peaky angel didn’t transform to escape Weiss’s grasp, especially when Weiss was specifically telling her that if she transformed into Nana again she wouldn’t be able to hurt her even if she knew she was fake. But I think they can’t transform as long as someone is touching them. Evidence of this being how when the angels stabbed Weiss and she pulled out the knife and threw it into the air before she transformed back. Fear as well could be a factor. But if I was to question anyones actions here I would question Weiss’s. Taking into account her ability I think she could have killed all the team by using her wall ability to crush them against the ceiling.

Koyuki seems to see that Hardgore Alice isn’t her enemy though she doesn’t quite like her all the same. Calamity Mary on the other hand has gone full psycho. With both Weiss and the angel out that means we only have two more eliminations to end the battle royale. Judging by current circumstances I doubt Mary is going to come out of this alive. We have seen that Mary was an abusive housewife looking to bully the weak and Fav jumped to give her power straight away the demonic little monster that he is. I do quite like when he drops the cutesy act and his tone goes more malevolent. Mary’s background is pretty typical but it does make her reaction to Alice a little more interesting. Mary likes to bully those weaker than her and while she can overpower Alice, she cannot kill her. So this pretty much makes Alice unbullyable and something Mary cannot stand. This would give their next confrontation some real emotional weight that has been missing from all the fights up to now.

Watching this really makes me appreciate just how well Fate/Zero set up it’s own Battle Royale as it truly was a well structured plotline. With fight scenes in a story you generally have a few ways to go about it. One way is to go with spectacle and make a fight visually dynamic say like Drifters did with it’s action scenes this week. However Raising project just doesn’t have the kind of animation and artstyle to really deliver on a spectacle. Another method is to give a fight an emotional weight. In Fate/Zero the first episode was the worst but it did the groundwork of clearing up all the masters motivations and how they contrasted the other players. The very first fight of the series setup dynamics between the servant. Like Gilgamesh wanting to take down berserker, Berserker wanting to fight Saber, Saber needing to fight Lancer…each character had a counterpoint that made the fights compelling, be it through principles or personality. Raising project doesn’t have that. For the most part all the battles are random skirmishes between opponents who don’t actually know each other. Dues to our lack of information on their characters these fight just feel rather empty and ineffectual.

However we do have counterpoints forming within the cast. Nana has reason to fight Swim Swim, the peaky angel will likely want to attack Nana in revenge for her sister, Mary wants to get back at Alice, Koyuki will want to fight Cranberry after finding out she’s responsible for Souta’s death…these could make the battles more interesting but even then I think this shows big mistake was having such a massive cast of characters. The best battle royales make it a point to get you to care for the characters before killing them off. I am far too apathetic about the plight of these girls to get invested in the conflict. Of course this doesn’t mean we need more flashbacks as they are the lazy tool for character development. Instead having more meaningful character interaction and grown would be a better option. Ripple and Top Speeds relationship is a good example. Speaking of which, I really worry for top speed. We have got the full extent of her backstory which means that she is a prime target to be killed off.

Drifters – 07[Chaos Diver]

Considering this is the first clash the Drifters had with the ends things went rather smoothly. They managed to take one down and send the other one packing. This really is what Drifters is best act, balls to the wall action and insanity. Admittedly I wish the animation is better as it does rely on closeups to cut down on the animation needed. But I wholeheartedly admit that Ufotable may have spoiled me in regards to fight animation. This was indeed a spectacle of badassery and with the leader of the Octobrists bringing in the rest of the Drifter I think we could have some interesting interaction and culture clash as they bounce off each other. One thing I particularly loved was when Butch and Sundance brought out the Gatling Gun. The look on Oda’s face when he saw that gun was priceless. As a guy who heavily pushed firearms in Japan during his time, I most certainly think he will be interested in that beast of a weapon. Big problem is that upon gunning down Giles they did mention that they used up the last clip and i think it would be a major problem figuring out how to reproduce the bullets.

As for the battle itself, Toyohisa once more working with suicidal charges, Yoichi shoots arrows and Oda hangs back to lead the elves. If it’s one thing this episode pointed out it’s that the ends really do have a massive advantage in this battle. If they are all as hard to kill as Giles then they happen to have superpowers along with heavy invulnerability. Though the difference could be like Toyohisa said, the ends are now exactly professionals when it comes to combat. At least what I heard of Joan of Arc she wasn’t exactly famous for being a great fighter and Anastasia certainly has no real combat experience. That does seem to be the turning point in this battle, Easy is choosing tragic figures who have reason to hate the world while Murasaki is choosing Military commanders and strategists. The only thing that really give the ends the edge is there supernatural tendencies so Murasaki may be onto something here.

So Joan of Arc is defeated by our resident Samurai and upon confirming she is a woman, he refuses to kill her. Allow me to ask the loaded question. Does that make Toyohisa sexist? Well looking at the actions presented here the answer to that question would be yes and yet calling Toyohisa sexist just doesn’t sound right to me. After all he did thank the octobrist girl for helping to save his life and trusted her to help him in battle. I believe this does present a certainly nauce often overlooked by more overzealous types that attempt to label every person, word, action and home appliance as sexist in some nature. In my personal opinion I would deem that Toyohisa is not sexist but is instead following the traditions and beliefs of his clan which have been pounded into him from birth. Those traditions are indeed a product of a time less kind to woman but to Toyohisa these very things are his reality.

Imagine if you will that you walked into an alternate reality where fish swim in the sky instead of the sea. Wouldn’t that feel wrong? After all fish swim in the sea, it’s what makes sense, it’s what you have been taught from the beginning. Same goes for Toyohisa, in his world woman stay off the battlefield. That’s just his reality. If he came from a world which woman fought on the front lines it’s likely Toyohisa wouldn’t have any real problem with Joan being on the battlefield and would have beheaded her. So is Toyohisa in the wrong here, I say no. The only thing wrong here is that Toyohisa let a very dangerous individual live to fight another day when he could end her then and there. Otherwise Toyohisa was simply living up to his character as someone deeply entrenched in his beliefs. The only thing I find immensely weird here is that Toyohisa was confused over Joans gender and yet Yoichi he recognized as a man immediately? How very odd.

Magical Girl Raising Project – 07[Up Your Friendship!]

Hardgore Alice really lucked out in regards to Magical girl abilities as he pretty much has the perfect ability for making her the most dangerous thing in this battle royale. I do wonder what happens to her phone though when she gets ripped to shreds. Calamity Mary’s whole gauntlet of trying to kill Alice. She quite literally tried everything in regards to killing her from encasing her in concrete to trying to dissolve her in acid. Either way it looks like Calamity Mary’s ability is being able to pull out any weapon she needs. I at least appreciate that Mary liked Magicaroid enough to actually seek revenge for her death and Fav is certainly showing that he’s willing to bend the rules as long as he gets something in return. Mary didn’t specify just what job she would do for Fav for the information on Hardgore Alice but it could be related to her calling out Ripple at episodes end.

We also get a look into a character’s backstory. I originally thought it was Calamity Mary seeing as the entire first half was dedicated to her but it seems that it was instead Ripple, the Ninja magical girl who hangs out with Top Speed. I do like Ripples style as her backstory was gearing up to be a typical abused child story but she’s got moxie. The characters around her are playing the usual fair of being bullies why too obnoxious to be considered believable but the minute they go too far she shows them she ain’t going just let them walk over her. Especially love how she dealt with her mother’s new husband. I was really dreading the direction that was going but the minute the man showed his intent Ripple was like “Oh, hell no!”, kicked his teeth in and announced that she was going to live on her own. I have serious respect for this girl but it’s clear she doesn’t hold her mother in high regard. In some ways she may be seeing Top Speed as a kind of surrogate mother as she does tend to act like one. I doubt Top Speed gave Ripple her real age as she did mention drinking alcohol and Ripple pointing out that she would be underage for it as well.

Of course if you were following the trend of deaths so far then it’s a safe bet to assume that Ripple is the next one to die. After all, anyone who gets a flashback is generally the one to end up dying in this show. I would like for the show to break this pattern and instead have someone else get taken down because unpredictably would be a great asset to this show and that’s sadly getting ruined by how telegraphed the deaths are. It’s also sad that most of the people who die are those with the most development so far. I think characters are starting to get fleshed out a tiny bit in the case of Swim Swim, Alice and Mary. Through not really enough to make me care whether they live or die. Though I must admit that I find Alice’s current relation to Snow white interesting. Snow’s clearly terrified of her but Alice seems to genuinely want to help her. After all she did spend six years of her live to buy that rabbit’s foot only to give it to Snow White. Her nature does make her seem suspicious and pretty dangerous, especially the stiff undead movements. However I am guessing Alice is a Snow White fanboy(Confirmed to be a girl by last week’s mid card which pointed out that she lives with her aunt and loves stuffed bunnies.), and considering her abilities she would certainly make for one fantastic ally for this Battle Royale.